Network: Add SocketPoller class
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148
src/Nazara/Network/Win32/SocketPollerImpl.cpp
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148
src/Nazara/Network/Win32/SocketPollerImpl.cpp
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// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Network module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Network/Win32/SocketPollerImpl.hpp>
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#include <Nazara/Network/Debug.hpp>
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namespace Nz
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{
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SocketPollerImpl::SocketPollerImpl()
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{
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#if !NAZARA_NETWORK_POLL_SUPPORT
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FD_ZERO(&m_activeSockets);
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FD_ZERO(&m_sockets);
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#endif
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}
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void SocketPollerImpl::Clear()
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{
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#if NAZARA_NETWORK_POLL_SUPPORT
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m_activeSockets.clear();
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m_allSockets.clear();
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m_sockets.clear();
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#else
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FD_ZERO(&m_activeSockets);
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FD_ZERO(&m_sockets);
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#endif
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}
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bool SocketPollerImpl::IsReady(SocketHandle socket) const
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{
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#if NAZARA_NETWORK_POLL_SUPPORT
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return m_activeSockets.count(socket) != 0;
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#else
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return FD_ISSET(socket, &m_activeSockets) != 0;
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#endif
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}
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bool SocketPollerImpl::IsRegistered(SocketHandle socket) const
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{
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#if NAZARA_NETWORK_POLL_SUPPORT
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return m_allSockets.count(socket) != 0;
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#else
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return FD_ISSET(socket, &m_sockets) != 0;
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#endif
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}
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bool SocketPollerImpl::RegisterSocket(SocketHandle socket)
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{
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NazaraAssert(!IsRegistered(socket), "Socket is already registered");
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#if NAZARA_NETWORK_POLL_SUPPORT
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PollSocket entry = {
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socket,
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POLLRDNORM,
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0
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};
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m_allSockets[socket] = m_sockets.size();
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m_sockets.emplace_back(entry);
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#else
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if (m_sockets.fd_count > FD_SETSIZE)
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{
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NazaraError("Socket count exceeding FD_SETSIZE (" + String::Number(FD_SETSIZE) + ")");
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return false;
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}
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FD_SET(socket, &m_sockets);
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#endif
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return true;
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}
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void SocketPollerImpl::UnregisterSocket(SocketHandle socket)
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{
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NazaraAssert(IsRegistered(socket), "Socket is not registered");
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#if NAZARA_NETWORK_POLL_SUPPORT
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if (m_sockets.size() > 1U)
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{
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// Instead of using vector::erase, let's move the last element to the now unoccupied position
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std::size_t entry = m_allSockets[socket];
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// Get the last element and update it's position
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const PollSocket& lastElement = m_sockets.back();
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m_allSockets[lastElement.fd] = entry;
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// Now move it properly (lastElement is invalid after the following line) and pop it
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m_sockets[entry] = std::move(m_sockets.back());
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}
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m_sockets.pop_back();
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m_activeSockets.erase(socket);
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m_allSockets.erase(socket);
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#else
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FD_CLR(socket, &m_activeSockets);
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FD_CLR(socket, &m_sockets);
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#endif
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}
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int SocketPollerImpl::Wait(UInt64 msTimeout, SocketError* error)
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{
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int activeSockets;
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#if NAZARA_NETWORK_POLL_SUPPORT
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// Reset status of sockets
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for (PollSocket& entry : m_sockets)
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entry.revents = 0;
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activeSockets = SocketImpl::Poll(m_sockets.data(), m_sockets.size(), static_cast<int>(msTimeout), error);
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m_activeSockets.clear();
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if (activeSockets > 0U)
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{
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for (PollSocket& entry : m_sockets)
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{
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if (entry.revents & POLLRDNORM)
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{
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m_activeSockets.insert(entry.fd);
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if (--activeSockets == 0)
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break;
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}
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}
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}
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#else
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m_activeSockets = m_sockets;
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timeval tv;
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tv.tv_sec = static_cast<long>(msTimeout / 1000ULL);
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tv.tv_usec = static_cast<long>((msTimeout % 1000ULL) * 1000ULL);
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activeSockets = ::select(0xDEADBEEF, &m_activeSockets, nullptr, nullptr, (msTimeout > 0) ? &tv : nullptr); //< The first argument is ignored on Windows
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if (activeSockets == SOCKET_ERROR)
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{
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if (error)
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*error = SocketImpl::TranslateWSAErrorToSocketError(WSAGetLastError());
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return 0;
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}
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if (error)
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*error = SocketError_NoError;
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#endif
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return activeSockets;
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}
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}
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