Core/Signal: Fix move behaviour with GCC 4.9 ....
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@ -246,6 +246,18 @@ namespace Nz
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* \brief Core class that represents a connection attached to a signal
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* \brief Core class that represents a connection attached to a signal
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*/
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*/
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/*!
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* \brief Constructs a Signal::Connection object with by move semantic
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*
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* \param connection Connection object to move
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*/
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template<typename... Args>
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Signal<Args...>::Connection::Connection(Connection&& connection) noexcept :
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m_ptr(std::move(connection.m_ptr))
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{
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connection.m_ptr.reset(); //< Fuck you GCC 4.9
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}
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/*!
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/*!
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* \brief Constructs a Signal::Connection object with a slot
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* \brief Constructs a Signal::Connection object with a slot
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*
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*
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@ -294,6 +306,18 @@ namespace Nz
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return !m_ptr.expired();
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return !m_ptr.expired();
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}
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}
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/*!
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* \brief Constructs a Signal::ConnectionGuard object by move semantic
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*
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* \param connection Connection to move
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*/
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template<typename... Args>
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typename Signal<Args...>::Connection& Signal<Args...>::Connection::operator=(Connection&& connection) noexcept
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{
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m_ptr = std::move(connection.m_ptr);
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connection.m_ptr.reset(); //< Fuck you GCC 4.9
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}
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/*!
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/*!
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* \class Nz::Signal::ConnectionGuard
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* \class Nz::Signal::ConnectionGuard
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* \brief Core class that represents a RAII for a connection attached to a signal
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* \brief Core class that represents a RAII for a connection attached to a signal
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@ -405,9 +429,12 @@ namespace Nz
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template<typename... Args>
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template<typename... Args>
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typename Signal<Args...>::ConnectionGuard& Signal<Args...>::ConnectionGuard::operator=(Connection&& connection)
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typename Signal<Args...>::ConnectionGuard& Signal<Args...>::ConnectionGuard::operator=(Connection&& connection)
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{
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if (&connection != this)
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{
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{
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m_connection.Disconnect();
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m_connection.Disconnect();
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m_connection = std::move(connection);
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m_connection = std::move(connection);
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}
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return *this;
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return *this;
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}
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}
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@ -421,9 +448,12 @@ namespace Nz
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template<typename... Args>
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template<typename... Args>
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typename Signal<Args...>::ConnectionGuard& Signal<Args...>::ConnectionGuard::operator=(ConnectionGuard&& connection) noexcept
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typename Signal<Args...>::ConnectionGuard& Signal<Args...>::ConnectionGuard::operator=(ConnectionGuard&& connection) noexcept
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{
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if (&connection != this)
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{
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{
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m_connection.Disconnect();
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m_connection.Disconnect();
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m_connection = std::move(connection.m_connection);
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m_connection = std::move(connection.m_connection);
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}
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return *this;
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return *this;
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}
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}
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