Documentation for module 'NDK'

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This commit is contained in:
Gawaboumga
2016-08-21 13:48:52 +02:00
parent 1e219ef819
commit 95689f46fb
75 changed files with 3374 additions and 112 deletions

View File

@@ -7,6 +7,18 @@
namespace Ndk
{
/*!
* \ingroup NDK
* \class Ndk::System<SystemType>
* \brief NDK class that represents a system which interacts on a world
*
* \remark This class is meant to be derived as CRTP: "System<Subtype>"
*/
/*!
* \brief Constructs a System object by default
*/
template<typename SystemType>
System<SystemType>::System() :
BaseSystem(GetSystemIndex<SystemType>())
@@ -16,15 +28,26 @@ namespace Ndk
template<typename SystemType>
System<SystemType>::~System() = default;
/*!
* \brief Clones the system
* \return The clone newly created
*
* \remark The system to clone should be trivially copy constructible
*/
template<typename SystemType>
BaseSystem* System<SystemType>::Clone() const
std::unique_ptr<BaseSystem> System<SystemType>::Clone() const
{
///FIXME: Pas encore supporté par GCC (4.9.2)
///FIXME: Not fully supported in GCC (4.9.2)
//static_assert(std::is_trivially_copy_constructible<SystemType>::value, "SystemType should be copy-constructible");
return new SystemType(static_cast<const SystemType&>(*this));
return std::make_unique<SystemType>(static_cast<const SystemType&>(*this));
}
/*!
* \brief Registers the system by assigning it an index
*/
template<typename SystemType>
SystemIndex System<SystemType>::RegisterSystem()
{