Add conditional expression/statement support for shaders
This commit is contained in:
@@ -32,6 +32,8 @@ namespace Nz
|
||||
void Visit(ShaderNodes::AssignOp& node) override;
|
||||
void Visit(ShaderNodes::BinaryOp& node) override;
|
||||
void Visit(ShaderNodes::Cast& node) override;
|
||||
void Visit(ShaderNodes::ConditionalExpression& node) override;
|
||||
void Visit(ShaderNodes::ConditionalStatement& node) override;
|
||||
void Visit(ShaderNodes::Constant& node) override;
|
||||
void Visit(ShaderNodes::DeclareVariable& node) override;
|
||||
void Visit(ShaderNodes::ExpressionStatement& node) override;
|
||||
|
||||
Reference in New Issue
Block a user