Add conditional expression/statement support for shaders

This commit is contained in:
Jérôme Leclercq
2020-11-19 13:56:54 +01:00
parent ad88561245
commit 960817a1f1
45 changed files with 996 additions and 56 deletions

View File

@@ -7,6 +7,10 @@
namespace Nz
{
inline bool SpirvWriter::IsConditionEnabled(const std::string& condition) const
{
return m_context.states->enabledConditions.find(condition) != m_context.states->enabledConditions.end();
}
}
#include <Nazara/Shader/DebugOff.hpp>