Add conditional expression/statement support for shaders
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@@ -26,8 +26,7 @@ namespace Nz::ShaderNodes
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void ConditionalStatement::Visit(ShaderAstVisitor& visitor)
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{
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if (visitor.IsConditionEnabled(conditionName))
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statement->Visit(visitor);
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visitor.Visit(*this);
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}
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@@ -204,6 +203,18 @@ namespace Nz::ShaderNodes
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}
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ShaderExpressionType ConditionalExpression::GetExpressionType() const
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{
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assert(truePath->GetExpressionType() == falsePath->GetExpressionType());
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return truePath->GetExpressionType();
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}
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void ConditionalExpression::Visit(ShaderAstVisitor& visitor)
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{
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visitor.Visit(*this);
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}
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ExpressionCategory SwizzleOp::GetExpressionCategory() const
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{
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return expression->GetExpressionCategory();
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