Shader: Fix LangWriter generation

This commit is contained in:
Jérôme Leclercq 2021-05-05 12:06:02 +02:00
parent 7d4a084a62
commit 961c3bf1df
1 changed files with 3 additions and 3 deletions

View File

@ -556,9 +556,9 @@ namespace Nz
if (i != 0) if (i != 0)
Append(", "); Append(", ");
Append(node.parameters[i].type);
Append(" ");
Append(node.parameters[i].name); Append(node.parameters[i].name);
Append(": ");
Append(node.parameters[i].type);
assert(varIndexOpt); assert(varIndexOpt);
std::size_t& varIndex = *varIndexOpt; std::size_t& varIndex = *varIndexOpt;
@ -609,7 +609,7 @@ namespace Nz
first = false; first = false;
AppendAttributes(false, BindingAttribute{ member.locationIndex }, BuiltinAttribute{ member.builtin }); AppendAttributes(false, LocationAttribute{ member.locationIndex }, BuiltinAttribute{ member.builtin });
Append(member.name, ": ", member.type); Append(member.name, ": ", member.type);
} }
} }