Changed Matrix4::(Make)Transform argument pos
To reflect "TRS" transformation Also removed an useless line Former-commit-id: b60a70d04797f40f3490b26706740b375fe38421
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@@ -61,7 +61,7 @@ class NzMatrix4
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NzMatrix4& MakeRotation(const NzQuaternion<T>& rotation);
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NzMatrix4& MakeScale(const NzVector3<T>& scale);
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NzMatrix4& MakeTranslation(const NzVector3<T>& translation);
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NzMatrix4& MakeTransform(const NzVector3<T>& translation, const NzVector3<T>& scale, const NzQuaternion<T>& rotation);
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NzMatrix4& MakeTransform(const NzVector3<T>& translation, const NzQuaternion<T>& rotation, const NzVector3<T>& scale);
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NzMatrix4& MakeZero();
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NzMatrix4& Set(T r11, T r12, T r13, T r14,
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@@ -112,7 +112,7 @@ class NzMatrix4
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static NzMatrix4 Rotate(const NzQuaternion<T>& rotation);
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static NzMatrix4 Scale(const NzVector3<T>& scale);
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static NzMatrix4 Translate(const NzVector3<T>& translation);
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static NzMatrix4 Transform(const NzVector3<T>& translation, const NzVector3<T>& scale, const NzQuaternion<T>& rotation);
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static NzMatrix4 Transform(const NzVector3<T>& translation, const NzQuaternion<T>& rotation, const NzVector3<T>& scale);
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static NzMatrix4 Zero();
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T m11, m12, m13, m14,
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