Graphics/FramePipeline: Fix UpdateViewerRenderMask name (=> RenderOrder)

This commit is contained in:
SirLynix
2023-09-06 13:21:23 +02:00
committed by Jérôme Leclercq
parent 9aebb4f745
commit 96504a0a21
3 changed files with 5 additions and 4 deletions

View File

@@ -74,7 +74,7 @@ namespace Nz
void UpdateRenderableRenderMask(std::size_t renderableIndex, UInt32 renderMask) override;
void UpdateRenderableScissorBox(std::size_t renderableIndex, const Recti& scissorBox) override;
void UpdateRenderableSkeletonInstance(std::size_t renderableIndex, std::size_t skeletonIndex) override;
void UpdateViewerRenderMask(std::size_t viewerIndex, Int32 renderOrder) override;
void UpdateViewerRenderOrder(std::size_t viewerIndex, Int32 renderOrder) override;
ForwardFramePipeline& operator=(const ForwardFramePipeline&) = delete;
ForwardFramePipeline& operator=(ForwardFramePipeline&&) = delete;