Renderer: Handle null textures in shader binding

This commit is contained in:
Jérôme Leclercq
2021-01-14 22:03:01 +01:00
parent c8f4e53244
commit 96d7b9424b
2 changed files with 51 additions and 36 deletions

View File

@@ -32,31 +32,29 @@ namespace Nz
if constexpr (std::is_same_v<T, TextureBinding>)
{
VulkanTexture& vkTexture = *static_cast<VulkanTexture*>(arg.texture);
VulkanTextureSampler& vkSampler = *static_cast<VulkanTextureSampler*>(arg.sampler);
VulkanTexture* vkTexture = static_cast<VulkanTexture*>(arg.texture);
VulkanTextureSampler* vkSampler = static_cast<VulkanTextureSampler*>(arg.sampler);
VkDescriptorImageInfo& imageInfo = imageBinding.emplace_back();
imageInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
imageInfo.imageView = vkTexture.GetImageView();
imageInfo.sampler = vkSampler.GetSampler();
imageInfo.imageView = (vkTexture) ? vkTexture->GetImageView() : VK_NULL_HANDLE;
imageInfo.sampler = (vkSampler) ? vkSampler->GetSampler() : VK_NULL_HANDLE;
writeOp.descriptorCount = 1;
writeOp.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
writeOp.pImageInfo = &imageInfo;
}
else if constexpr (std::is_same_v<T, UniformBufferBinding>)
{
VulkanBuffer& vkBuffer = *static_cast<VulkanBuffer*>(arg.buffer);
VulkanBuffer* vkBuffer = static_cast<VulkanBuffer*>(arg.buffer);
VkDescriptorBufferInfo& bufferInfo = bufferBinding.emplace_back();
bufferInfo.buffer = vkBuffer.GetBuffer();
bufferInfo.buffer = (vkBuffer) ? vkBuffer->GetBuffer() : VK_NULL_HANDLE;
bufferInfo.offset = arg.offset;
bufferInfo.range = arg.range;
writeOp.descriptorCount = 1;
writeOp.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
writeOp.pBufferInfo = &bufferInfo;
}
else