Added NzImage::Get/SetPixel(Face)
NzImage::Update(const nzUInt8* pixels, const NzRectui& rect) now takes a third argument to specify the layer of the 3D image (if a 3D image), default to 0 Optimized NzPixelFormat conversion from RGBA4 Added NzColor
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@@ -8,6 +8,7 @@
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#define NAZARA_IMAGE_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Core/Color.hpp>
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#include <Nazara/Core/InputStream.hpp>
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#include <Nazara/Math/Rect.hpp>
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#include <Nazara/Utility/ResourceLoader.hpp>
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@@ -77,6 +78,8 @@ class NAZARA_API NzImage : public NzResource, public NzResourceLoader<NzImage, N
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unsigned int GetDepth() const;
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nzPixelFormat GetFormat() const;
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unsigned int GetHeight() const;
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NzColor GetPixel(unsigned int x, unsigned int y = 0, unsigned int z = 0) const;
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NzColor GetPixelFace(nzCubemapFace face, unsigned int x, unsigned int y) const;
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nzUInt8* GetPixels();
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unsigned int GetSize() const;
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nzImageType GetType() const;
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@@ -90,8 +93,12 @@ class NAZARA_API NzImage : public NzResource, public NzResourceLoader<NzImage, N
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bool LoadFromMemory(const void* data, std::size_t size, const NzImageParams& params = NzImageParams());
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bool LoadFromStream(NzInputStream& stream, const NzImageParams& params = NzImageParams());
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bool SetPixel(const NzColor& color, unsigned int x, unsigned int y = 0, unsigned int z = 0);
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bool SetPixelFace(const NzColor& color, nzCubemapFace face, unsigned int x, unsigned int y);
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bool Update(const nzUInt8* pixels);
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bool Update(const nzUInt8* pixels, const NzRectui& rect);
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bool Update(const nzUInt8* pixels, const NzRectui& rect, unsigned int z = 0);
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//bool Update(const nzUInt8* pixels, const NzCubeui& cube);
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bool UpdateFace(nzCubemapFace face, const nzUInt8* pixels);
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bool UpdateFace(nzCubemapFace face, const nzUInt8* pixels, const NzRectui& rect);
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