Renderer: Blit texture to window instead of using a full renderpass

This may improve performance and allow for render targets to customize how they blit the final texture (allowing for render-to-texture)
This commit is contained in:
SirLynix
2023-11-17 16:59:31 +01:00
parent f2e77fb8a5
commit 97d5640967
38 changed files with 448 additions and 265 deletions

View File

@@ -37,6 +37,11 @@ namespace Nz
return m_size;
}
inline RenderDevice& RenderFrame::GetRenderDevice()
{
return m_image->GetRenderDevice();
}
inline UploadPool& RenderFrame::GetUploadPool()
{
if NAZARA_UNLIKELY(!m_image)