Refactor xmake.lua and make some warnings as errors
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@@ -11,8 +11,8 @@ namespace Nz
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Light::Light(UInt8 lightType) :
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m_boundingVolume(BoundingVolumef::Null()),
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m_shadowMapFormat(Graphics::Instance()->GetPreferredDepthFormat()),
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m_shadowMapSize(512),
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m_lightType(lightType),
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m_shadowMapSize(512),
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m_isShadowCaster(false)
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{
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}
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