Rework EnTT integration

- Update EnTT to 3.11.1
- Moved EnTT wrapper to EnTTWorld, inheriting EntityWorld
- AppEntitySystemComponent can now handles multiple EntityWorld
- Headers relying on EnTT are now automatically included if NAZARA_ENTT is defined
- Renamed SystemGraph to EnttSystemGraph (as it depends on it for now)
This commit is contained in:
SirLynix
2023-01-28 18:16:10 +01:00
committed by Jérôme Leclercq
parent d5f281a768
commit 97fa4d98be
52 changed files with 361 additions and 191 deletions

View File

@@ -9,6 +9,7 @@ namespace Nz
{
void AppEntitySystemComponent::Update(Time elapsedTime)
{
m_systemGraph.Update(elapsedTime);
for (auto& worldPtr : m_worlds)
worldPtr->Update(elapsedTime);
}
}