Rework EnTT integration
- Update EnTT to 3.11.1 - Moved EnTT wrapper to EnTTWorld, inheriting EntityWorld - AppEntitySystemComponent can now handles multiple EntityWorld - Headers relying on EnTT are now automatically included if NAZARA_ENTT is defined - Renamed SystemGraph to EnttSystemGraph (as it depends on it for now)
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committed by
Jérôme Leclercq
parent
d5f281a768
commit
97fa4d98be
@@ -9,6 +9,7 @@ namespace Nz
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{
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void AppEntitySystemComponent::Update(Time elapsedTime)
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{
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m_systemGraph.Update(elapsedTime);
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for (auto& worldPtr : m_worlds)
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worldPtr->Update(elapsedTime);
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}
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}
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