Improved texture creation
Fixed possible wasted space on NVidia hardware Former-commit-id: 42a26c88d8bd03b1ac845c62984cf8c355f1902a
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@@ -101,6 +101,7 @@ class NAZARA_API NzTexture : public NzResource, NzNonCopyable
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static bool IsTypeSupported(nzImageType type);
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private:
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bool CreateTexture(bool proxy);
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void InvalidateMipmaps();
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NzTextureImpl* m_impl = nullptr;
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