From 9887f731160609a29bfc2e34d52646acd468fc9e Mon Sep 17 00:00:00 2001 From: SirLynix Date: Wed, 21 Jun 2023 20:14:11 +0200 Subject: [PATCH] BulletPhysics3D!: Remove unused variable --- src/Nazara/BulletPhysics3D/BulletRigidBody3D.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/src/Nazara/BulletPhysics3D/BulletRigidBody3D.cpp b/src/Nazara/BulletPhysics3D/BulletRigidBody3D.cpp index e9d1cab7c..781ae4871 100644 --- a/src/Nazara/BulletPhysics3D/BulletRigidBody3D.cpp +++ b/src/Nazara/BulletPhysics3D/BulletRigidBody3D.cpp @@ -291,7 +291,6 @@ namespace Nz Vector3f BulletRigidBody3D::ToLocal(const Vector3f& worldPosition) { - btTransform worldTransform = m_body->getWorldTransform(); return GetMatrix().InverseTransform() * worldPosition; }