Core: Add Lifetime component and system
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include/Nazara/Core/Systems/LifetimeSystem.hpp
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41
include/Nazara/Core/Systems/LifetimeSystem.hpp
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// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
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// This file is part of the "Nazara Engine - Core module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_CORE_SYSTEMS_LIFETIMESYSTEM_HPP
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#define NAZARA_CORE_SYSTEMS_LIFETIMESYSTEM_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Core/Config.hpp>
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#include <Nazara/Utils/TypeList.hpp>
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#include <entt/entt.hpp>
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namespace Nz
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{
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class NAZARA_CORE_API LifetimeSystem
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{
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public:
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static constexpr bool AllowConcurrent = false;
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static constexpr Int64 ExecutionOrder = 1'000'000;
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using Components = TypeList<class LifetimeComponent>;
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inline LifetimeSystem(entt::registry& registry);
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LifetimeSystem(const LifetimeSystem&) = delete;
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LifetimeSystem(LifetimeSystem&&) = delete;
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~LifetimeSystem() = default;
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void Update(float elapsedTime);
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LifetimeSystem& operator=(const LifetimeSystem&) = delete;
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LifetimeSystem& operator=(LifetimeSystem&&) = delete;
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private:
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entt::registry& m_registry;
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};
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}
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#include <Nazara/Core/Systems/LifetimeSystem.inl>
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#endif // NAZARA_CORE_SYSTEMS_LIFETIMESYSTEM_HPP
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