Core: Add Lifetime component and system

This commit is contained in:
SirLynix
2022-07-02 19:43:02 +02:00
parent a61ebb7806
commit 99b4397d78
8 changed files with 217 additions and 0 deletions

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// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Core module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Core/Systems/LifetimeSystem.hpp>
#include <Nazara/Core/Components/LifetimeComponent.hpp>
#include <Nazara/Core/Debug.hpp>
namespace Nz
{
void LifetimeSystem::Update(float elapsedTime)
{
auto view = m_registry.view<LifetimeComponent>();
for (auto [entity, lifetimeComponent] : view.each())
{
lifetimeComponent.DecreaseLifetime(elapsedTime);
if (!lifetimeComponent.IsAlive())
m_registry.destroy(entity);
}
}
}