Shader: Add module statement

This commit is contained in:
Jérôme Leclercq
2022-03-01 19:36:18 +01:00
parent ad892dfb43
commit 99e07e6e1e
56 changed files with 418 additions and 123 deletions

View File

@@ -12,6 +12,7 @@
#include <Nazara/Shader/ShaderWriter.hpp>
#include <Nazara/Shader/Ast/AstExpressionVisitorExcept.hpp>
#include <Nazara/Shader/Ast/AstStatementVisitorExcept.hpp>
#include <Nazara/Shader/Ast/Module.hpp>
#include <set>
#include <sstream>
#include <string>
@@ -31,8 +32,8 @@ namespace Nz
GlslWriter(GlslWriter&&) = delete;
~GlslWriter() = default;
inline std::string Generate(ShaderAst::Statement& shader, const BindingMapping& bindingMapping = {}, const States& states = {});
std::string Generate(std::optional<ShaderStageType> shaderStage, ShaderAst::Statement& shader, const BindingMapping& bindingMapping = {}, const States& states = {});
inline std::string Generate(ShaderAst::Module& module, const BindingMapping& bindingMapping = {}, const States& states = {});
std::string Generate(std::optional<ShaderStageType> shaderStage, ShaderAst::Module& module, const BindingMapping& bindingMapping = {}, const States& states = {});
void SetEnv(Environment environment);
@@ -47,7 +48,7 @@ namespace Nz
};
static const char* GetFlipYUniformName();
static ShaderAst::StatementPtr Sanitize(ShaderAst::Statement& ast, std::unordered_map<std::size_t, ShaderAst::ConstantValue> optionValues, std::string* error = nullptr);
static ShaderAst::ModulePtr Sanitize(ShaderAst::Module& module, std::unordered_map<std::size_t, ShaderAst::ConstantValue> optionValues, std::string* error = nullptr);
private:
void Append(const ShaderAst::ArrayType& type);