Shader: Add module statement
This commit is contained in:
@@ -834,6 +834,7 @@ namespace Nz::ShaderAst
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case PrimitiveType::Float32: optimized = PropagateSingleValueCast<float>(constantExpr); break;
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case PrimitiveType::Int32: optimized = PropagateSingleValueCast<Int32>(constantExpr); break;
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case PrimitiveType::UInt32: optimized = PropagateSingleValueCast<UInt32>(constantExpr); break;
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case PrimitiveType::String: break;
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}
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}
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}
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@@ -866,7 +867,7 @@ namespace Nz::ShaderAst
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if constexpr (std::is_same_v<T, NoValue>)
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throw std::runtime_error("invalid type (value expected)");
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else if constexpr (std::is_same_v<T, bool> || std::is_same_v<T, float> || std::is_same_v<T, Int32> || std::is_same_v<T, UInt32>)
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else if constexpr (std::is_same_v<T, bool> || std::is_same_v<T, float> || std::is_same_v<T, Int32> || std::is_same_v<T, UInt32> || std::is_same_v<T, std::string>)
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constantValues.push_back(arg);
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else if constexpr (std::is_same_v<T, Vector2f> || std::is_same_v<T, Vector2i32>)
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{
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@@ -5,6 +5,7 @@
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#include <Nazara/Shader/Ast/AstSerializer.hpp>
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#include <Nazara/Shader/Ast/AstExpressionVisitor.hpp>
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#include <Nazara/Shader/Ast/AstStatementVisitor.hpp>
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#include <Nazara/Shader/ShaderBuilder.hpp>
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#include <Nazara/Shader/Debug.hpp>
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namespace Nz::ShaderAst
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@@ -120,7 +121,7 @@ namespace Nz::ShaderAst
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Value(value);
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};
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static_assert(std::variant_size_v<decltype(node.value)> == 11);
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static_assert(std::variant_size_v<decltype(node.value)> == 12);
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switch (typeIndex)
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{
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case 0: break;
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@@ -134,6 +135,7 @@ namespace Nz::ShaderAst
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case 8: SerializeValue(Vector2i32()); break;
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case 9: SerializeValue(Vector3i32()); break;
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case 10: SerializeValue(Vector4i32()); break;
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case 11: SerializeValue(std::string()); break;
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default: throw std::runtime_error("unexpected data type");
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}
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}
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@@ -327,11 +329,12 @@ namespace Nz::ShaderAst
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Node(node.body);
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}
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void ShaderAstSerializer::Serialize(StatementPtr& shader)
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void ShaderAstSerializer::Serialize(Module& module)
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{
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m_stream << s_magicNumber << s_currentVersion;
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Node(shader);
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m_stream << module.shaderLangVersion;
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Serialize(*module.rootNode);
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m_stream.FlushBits();
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}
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@@ -514,7 +517,7 @@ namespace Nz::ShaderAst
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m_stream << val;
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}
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StatementPtr ShaderAstUnserializer::Unserialize()
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ModulePtr ShaderAstUnserializer::Unserialize()
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{
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UInt32 magicNumber;
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UInt32 version;
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@@ -526,13 +529,15 @@ namespace Nz::ShaderAst
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if (version > s_currentVersion)
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throw std::runtime_error("unsupported version");
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StatementPtr node;
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ModulePtr module = std::make_shared<Module>();
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Node(node);
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if (!node)
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throw std::runtime_error("functions can only have statements");
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m_stream >> module->shaderLangVersion;
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return node;
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module->rootNode = ShaderBuilder::MultiStatement();
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ShaderSerializerVisitor visitor(*this);
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module->rootNode->Visit(visitor);
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return module;
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}
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bool ShaderAstUnserializer::IsWriting() const
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@@ -827,18 +832,18 @@ namespace Nz::ShaderAst
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}
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ByteArray SerializeShader(StatementPtr& shader)
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ByteArray SerializeShader(Module& module)
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{
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ByteArray byteArray;
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ByteStream stream(&byteArray, OpenModeFlags(OpenMode::WriteOnly));
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ShaderAstSerializer serializer(stream);
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serializer.Serialize(shader);
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serializer.Serialize(module);
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return byteArray;
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}
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StatementPtr UnserializeShader(ByteStream& stream)
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ModulePtr UnserializeShader(ByteStream& stream)
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{
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ShaderAstUnserializer unserializer(stream);
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return unserializer.Unserialize();
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@@ -24,6 +24,8 @@ namespace Nz::ShaderAst
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return PrimitiveType::Int32;
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else if constexpr (std::is_same_v<T, UInt32>)
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return PrimitiveType::UInt32;
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else if constexpr (std::is_same_v<T, std::string>)
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return PrimitiveType::String;
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else if constexpr (std::is_same_v<T, Vector2f>)
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return VectorType{ 2, PrimitiveType::Float32 };
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else if constexpr (std::is_same_v<T, Vector3f>)
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@@ -112,9 +112,10 @@ namespace Nz::ShaderAst
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std::vector<StatementPtr>* currentStatementList = nullptr;
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};
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StatementPtr SanitizeVisitor::Sanitize(Statement& statement, const Options& options, std::string* error)
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ModulePtr SanitizeVisitor::Sanitize(Module& module, const Options& options, std::string* error)
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{
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StatementPtr clone;
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ModulePtr clone = std::make_shared<Module>();
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clone->shaderLangVersion = module.shaderLangVersion;
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Context currentContext;
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currentContext.options = options;
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@@ -129,7 +130,7 @@ namespace Nz::ShaderAst
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// First pass, evaluate everything except function code
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try
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{
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clone = AstCloner::Clone(statement);
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clone->rootNode = static_unique_pointer_cast<MultiStatement>(AstCloner::Clone(*module.rootNode));
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}
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catch (const AstError& err)
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{
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@@ -152,7 +152,7 @@ namespace Nz
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unsigned int indentLevel = 0;
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};
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std::string GlslWriter::Generate(std::optional<ShaderStageType> shaderStage, ShaderAst::Statement& shader, const BindingMapping& bindingMapping, const States& states)
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std::string GlslWriter::Generate(std::optional<ShaderStageType> shaderStage, ShaderAst::Module& module, const BindingMapping& bindingMapping, const States& states)
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{
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State state(bindingMapping);
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state.optionValues = states.optionValues;
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@@ -164,15 +164,15 @@ namespace Nz
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m_currentState = nullptr;
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});
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ShaderAst::StatementPtr sanitizedAst;
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ShaderAst::ModulePtr sanitizedModule;
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ShaderAst::Statement* targetAst;
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if (!states.sanitized)
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{
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sanitizedAst = Sanitize(shader, states.optionValues);
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targetAst = sanitizedAst.get();
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sanitizedModule = Sanitize(module, states.optionValues);
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targetAst = sanitizedModule->rootNode.get();
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}
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else
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targetAst = &shader;
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targetAst = module.rootNode.get();
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ShaderAst::StatementPtr optimizedAst;
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@@ -210,7 +210,7 @@ namespace Nz
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return s_flipYUniformName;
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}
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ShaderAst::StatementPtr GlslWriter::Sanitize(ShaderAst::Statement& ast, std::unordered_map<std::size_t, ShaderAst::ConstantValue> optionValues, std::string* error)
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ShaderAst::ModulePtr GlslWriter::Sanitize(ShaderAst::Module& module, std::unordered_map<std::size_t, ShaderAst::ConstantValue> optionValues, std::string* error)
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{
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// Always sanitize for reserved identifiers
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ShaderAst::SanitizeVisitor::Options options;
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@@ -228,7 +228,7 @@ namespace Nz
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"cross", "dot", "exp", "length", "max", "min", "pow", "texture"
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};
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return ShaderAst::Sanitize(ast, options, error);
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return ShaderAst::Sanitize(module, options, error);
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}
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void GlslWriter::Append(const ShaderAst::ArrayType& /*type*/)
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@@ -856,6 +856,8 @@ namespace Nz
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if constexpr (std::is_same_v<T, ShaderAst::NoValue>)
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throw std::runtime_error("invalid type (value expected)");
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else if constexpr (std::is_same_v<T, std::string>)
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throw std::runtime_error("unexpected string litteral");
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else if constexpr (std::is_same_v<T, bool>)
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Append((arg) ? "true" : "false");
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else if constexpr (std::is_same_v<T, float> || std::is_same_v<T, Int32>)
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@@ -76,6 +76,13 @@ namespace Nz
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inline bool HasValue() const { return locationIndex.HasValue(); }
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};
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struct LangWriter::NzslAttribute
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{
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const ShaderAst::ExpressionValue<UInt32>& version;
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inline bool HasValue() const { return version.HasValue(); }
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};
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struct LangWriter::SetAttribute
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{
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const ShaderAst::ExpressionValue<UInt32>& setIndex;
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@@ -101,7 +108,7 @@ namespace Nz
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unsigned int indentLevel = 0;
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};
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std::string LangWriter::Generate(ShaderAst::Statement& shader, const States& /*states*/)
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std::string LangWriter::Generate(ShaderAst::Module& module, const States& /*states*/)
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{
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State state;
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m_currentState = &state;
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@@ -110,11 +117,11 @@ namespace Nz
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m_currentState = nullptr;
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});
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ShaderAst::StatementPtr sanitizedAst = ShaderAst::Sanitize(shader);
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ShaderAst::ModulePtr sanitizedModule = ShaderAst::Sanitize(module);
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AppendHeader();
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sanitizedAst->Visit(*this);
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sanitizedModule->rootNode->Visit(*this);
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return state.stream.str();
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}
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@@ -453,6 +460,10 @@ namespace Nz
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Append(")");
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}
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void LangWriter::AppendAttribute(NzslAttribute nzslVersion)
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{
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}
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void LangWriter::AppendAttribute(SetAttribute set)
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{
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if (!set.HasValue())
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@@ -766,6 +777,8 @@ namespace Nz
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Append((arg) ? "true" : "false");
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else if constexpr (std::is_same_v<T, float> || std::is_same_v<T, Int32> || std::is_same_v<T, UInt32>)
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Append(std::to_string(arg));
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else if constexpr (std::is_same_v<T, std::string>)
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Append('"', arg, '"'); //< TODO: Escape string
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else if constexpr (std::is_same_v<T, Vector2f>)
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Append("vec2[f32](" + std::to_string(arg.x) + ", " + std::to_string(arg.y) + ")");
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else if constexpr (std::is_same_v<T, Vector2i32>)
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@@ -51,6 +51,7 @@ namespace Nz::ShaderLang
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{ "if", TokenType::If },
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{ "in", TokenType::In },
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{ "let", TokenType::Let },
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{ "module", TokenType::Module },
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{ "option", TokenType::Option },
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{ "return", TokenType::Return },
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{ "struct", TokenType::Struct },
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@@ -65,7 +66,7 @@ namespace Nz::ShaderLang
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if (currentPos + advance < str.size() && str[currentPos + advance] != '\0')
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return str[currentPos + advance];
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else
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return char(-1);
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return '\0';
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};
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auto IsAlphaNum = [&](const char c)
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@@ -85,7 +86,7 @@ namespace Nz::ShaderLang
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token.column = static_cast<unsigned int>(currentPos - lastLineFeed);
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token.line = lineNumber;
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if (c == -1)
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if (c == '\0')
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{
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token.type = TokenType::EndOfStream;
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tokens.push_back(std::move(token));
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@@ -385,6 +386,55 @@ namespace Nz::ShaderLang
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case '[': tokenType = TokenType::OpenSquareBracket; break;
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case ']': tokenType = TokenType::ClosingSquareBracket; break;
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case '"':
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{
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// string litteral
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currentPos++;
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std::string litteral;
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char current;
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while ((current = Peek(0)) != '"')
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{
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char character;
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switch (current)
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{
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case '\0':
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case '\n':
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case '\r':
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throw UnfinishedString{};
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case '\\':
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{
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currentPos++;
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char next = Peek();
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switch (next)
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{
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case 'n': character = '\n'; break;
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case 'r': character = '\r'; break;
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case 't': character = '\t'; break;
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case '"': character = '"'; break;
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case '\\': character = '\\'; break;
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default:
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throw UnrecognizedChar{};
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}
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break;
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}
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default:
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character = current;
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break;
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}
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litteral.push_back(character);
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currentPos++;
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}
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tokenType = TokenType::StringValue;
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token.data = std::move(litteral);
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break;
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}
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default:
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{
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if (IsAlphaNum(c))
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@@ -7,6 +7,7 @@
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#include <Nazara/Core/File.hpp>
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#include <Nazara/Shader/ShaderBuilder.hpp>
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#include <cassert>
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#include <regex>
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#include <Nazara/Shader/Debug.hpp>
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namespace Nz::ShaderLang
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@@ -29,6 +30,7 @@ namespace Nz::ShaderLang
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{ "entry", ShaderAst::AttributeType::Entry },
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{ "layout", ShaderAst::AttributeType::Layout },
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{ "location", ShaderAst::AttributeType::Location },
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{ "nzsl_version", ShaderAst::AttributeType::LangVersion },
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{ "set", ShaderAst::AttributeType::Set },
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{ "unroll", ShaderAst::AttributeType::Unroll },
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};
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@@ -106,18 +108,24 @@ namespace Nz::ShaderLang
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}
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}
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ShaderAst::StatementPtr Parser::Parse(const std::vector<Token>& tokens)
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ShaderAst::ModulePtr Parser::Parse(const std::vector<Token>& tokens)
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{
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Context context;
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context.tokenCount = tokens.size();
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context.tokens = tokens.data();
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context.root = std::make_unique<ShaderAst::MultiStatement>();
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m_context = &context;
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std::vector<ShaderAst::ExprValue> attributes;
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auto EnsureModule = [this]() -> ShaderAst::Module&
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{
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if (!m_context->module)
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throw UnexpectedToken{ "unexpected token before module declaration" };
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return *m_context->module;
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};
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bool reachedEndOfStream = false;
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while (!reachedEndOfStream)
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{
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@@ -125,11 +133,14 @@ namespace Nz::ShaderLang
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switch (nextToken.type)
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{
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case TokenType::Const:
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{
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if (!attributes.empty())
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throw UnexpectedToken{};
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context.root->statements.push_back(ParseConstStatement());
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const auto& module = EnsureModule();
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module.rootNode->statements.push_back(ParseConstStatement());
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break;
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}
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case TokenType::EndOfStream:
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if (!attributes.empty())
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@@ -139,38 +150,58 @@ namespace Nz::ShaderLang
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break;
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case TokenType::External:
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context.root->statements.push_back(ParseExternalBlock(std::move(attributes)));
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{
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const auto& module = EnsureModule();
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module.rootNode->statements.push_back(ParseExternalBlock(std::move(attributes)));
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attributes.clear();
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break;
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}
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case TokenType::OpenSquareBracket:
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assert(attributes.empty());
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attributes = ParseAttributes();
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break;
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case TokenType::Module:
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if (attributes.empty())
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throw UnexpectedToken{};
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ParseModuleStatement(std::move(attributes));
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attributes.clear();
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break;
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case TokenType::Option:
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{
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if (!attributes.empty())
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throw UnexpectedToken{};
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context.root->statements.push_back(ParseOptionDeclaration());
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const auto& module = EnsureModule();
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module.rootNode->statements.push_back(ParseOptionDeclaration());
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break;
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}
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case TokenType::FunctionDeclaration:
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context.root->statements.push_back(ParseFunctionDeclaration(std::move(attributes)));
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{
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const auto& module = EnsureModule();
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module.rootNode->statements.push_back(ParseFunctionDeclaration(std::move(attributes)));
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attributes.clear();
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break;
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}
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case TokenType::Struct:
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context.root->statements.push_back(ParseStructDeclaration(std::move(attributes)));
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{
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const auto& module = EnsureModule();
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module.rootNode->statements.push_back(ParseStructDeclaration(std::move(attributes)));
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attributes.clear();
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break;
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}
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default:
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throw UnexpectedToken{};
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}
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}
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return std::move(context.root);
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return std::move(context.module);
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}
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const Token& Parser::Advance()
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@@ -604,6 +635,74 @@ namespace Nz::ShaderLang
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return { parameterName, std::move(parameterType) };
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}
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void Parser::ParseModuleStatement(std::vector<ShaderAst::ExprValue> attributes)
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{
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Expect(Advance(), TokenType::Module);
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if (m_context->module)
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throw DuplicateModule{ "you must set one module statement per file" };
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std::optional<UInt32> moduleVersion;
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for (auto&& [attributeType, arg] : attributes)
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{
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switch (attributeType)
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{
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case ShaderAst::AttributeType::LangVersion:
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{
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// Version parsing
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if (moduleVersion.has_value())
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throw AttributeError{ "attribute " + std::string("nzsl_version") + " must be present once" };
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if (!arg)
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||||
throw AttributeError{ "attribute " + std::string("nzsl_version") + " requires a parameter"};
|
||||
|
||||
const ShaderAst::ExpressionPtr& expr = *arg;
|
||||
if (expr->GetType() != ShaderAst::NodeType::ConstantValueExpression)
|
||||
throw AttributeError{ "attribute " + std::string("nzsl_version") + " expect a single string parameter" };
|
||||
|
||||
auto& constantValue = SafeCast<ShaderAst::ConstantValueExpression&>(*expr);
|
||||
if (ShaderAst::GetExpressionType(constantValue.value) != ShaderAst::ExpressionType{ ShaderAst::PrimitiveType::String })
|
||||
throw AttributeError{ "attribute " + std::string("nzsl_version") + " expect a single string parameter" };
|
||||
|
||||
const std::string& versionStr = std::get<std::string>(constantValue.value);
|
||||
|
||||
std::regex versionRegex(R"(^(\d+)(\.(\d+)(\.(\d+))?)?$)", std::regex::ECMAScript);
|
||||
|
||||
std::smatch versionMatch;
|
||||
if (!std::regex_match(versionStr, versionMatch, versionRegex))
|
||||
throw AttributeError("invalid version for attribute nzsl");
|
||||
|
||||
assert(versionMatch.size() == 6);
|
||||
|
||||
std::uint32_t version = 0;
|
||||
version += std::stoi(versionMatch[1]) * 100;
|
||||
|
||||
if (versionMatch.length(3) > 0)
|
||||
version += std::stoi(versionMatch[3]) * 10;
|
||||
|
||||
if (versionMatch.length(5) > 0)
|
||||
version += std::stoi(versionMatch[5]) * 1;
|
||||
|
||||
moduleVersion = version;
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
throw AttributeError{ "unhandled attribute for module" };
|
||||
}
|
||||
}
|
||||
|
||||
if (!moduleVersion.has_value())
|
||||
throw AttributeError{ "missing module version" };
|
||||
|
||||
m_context->module = std::make_shared<ShaderAst::Module>();
|
||||
m_context->module->rootNode = ShaderBuilder::MultiStatement();
|
||||
m_context->module->shaderLangVersion = *moduleVersion;
|
||||
|
||||
Expect(Advance(), TokenType::Semicolon);
|
||||
}
|
||||
|
||||
ShaderAst::StatementPtr Parser::ParseOptionDeclaration()
|
||||
{
|
||||
Expect(Advance(), TokenType::Option);
|
||||
@@ -1132,11 +1231,20 @@ namespace Nz::ShaderLang
|
||||
case TokenType::OpenParenthesis:
|
||||
return ParseParenthesisExpression();
|
||||
|
||||
case TokenType::StringValue:
|
||||
return ParseStringExpression();
|
||||
|
||||
default:
|
||||
throw UnexpectedToken{};
|
||||
}
|
||||
}
|
||||
|
||||
ShaderAst::ExpressionPtr Parser::ParseStringExpression()
|
||||
{
|
||||
const Token& litteralToken = Expect(Advance(), TokenType::StringValue);
|
||||
return ShaderBuilder::Constant(std::get<std::string>(litteralToken.data));
|
||||
}
|
||||
|
||||
ShaderAst::AttributeType Parser::ParseIdentifierAsAttributeType()
|
||||
{
|
||||
const Token& identifierToken = Expect(Advance(), TokenType::Identifier);
|
||||
@@ -1192,7 +1300,7 @@ namespace Nz::ShaderLang
|
||||
}
|
||||
}
|
||||
|
||||
ShaderAst::StatementPtr ParseFromFile(const std::filesystem::path& sourcePath)
|
||||
ShaderAst::ModulePtr ParseFromFile(const std::filesystem::path& sourcePath)
|
||||
{
|
||||
File file(sourcePath);
|
||||
if (!file.Open(OpenMode::ReadOnly | OpenMode::Text))
|
||||
|
||||
@@ -465,6 +465,8 @@ namespace Nz
|
||||
|
||||
if constexpr (std::is_same_v<T, ShaderAst::NoValue>)
|
||||
throw std::runtime_error("invalid type (value expected)");
|
||||
else if constexpr (std::is_same_v<T, std::string>)
|
||||
throw std::runtime_error("unexpected string litteral");
|
||||
else if constexpr (std::is_same_v<T, bool>)
|
||||
return ConstantBool{ arg };
|
||||
else if constexpr (std::is_same_v<T, float> || std::is_same_v<T, Int32> || std::is_same_v<T, UInt32>)
|
||||
|
||||
@@ -496,11 +496,10 @@ namespace Nz
|
||||
{
|
||||
}
|
||||
|
||||
std::vector<UInt32> SpirvWriter::Generate(ShaderAst::Statement& shader, const States& states)
|
||||
std::vector<UInt32> SpirvWriter::Generate(ShaderAst::Module& module, const States& states)
|
||||
{
|
||||
ShaderAst::Statement* targetAst = &shader;
|
||||
|
||||
ShaderAst::StatementPtr sanitizedAst;
|
||||
ShaderAst::ModulePtr sanitizedModule;
|
||||
ShaderAst::Statement* targetAst;
|
||||
if (!states.sanitized)
|
||||
{
|
||||
ShaderAst::SanitizeVisitor::Options options;
|
||||
@@ -512,9 +511,11 @@ namespace Nz
|
||||
options.splitMultipleBranches = true;
|
||||
options.useIdentifierAccessesForStructs = false;
|
||||
|
||||
sanitizedAst = ShaderAst::Sanitize(shader, options);
|
||||
targetAst = sanitizedAst.get();
|
||||
sanitizedModule = ShaderAst::Sanitize(module, options);
|
||||
targetAst = sanitizedModule->rootNode.get();
|
||||
}
|
||||
else
|
||||
targetAst = module.rootNode.get();
|
||||
|
||||
ShaderAst::StatementPtr optimizedAst;
|
||||
if (states.optimize)
|
||||
|
||||
Reference in New Issue
Block a user