Graphics: Add MaterialPassRegistry
This commit is contained in:
@@ -133,6 +133,7 @@ namespace Nz
|
||||
UInt64 m_enabledOptions;
|
||||
mutable MaterialPipelineInfo m_pipelineInfo;
|
||||
ShaderBindingPtr m_shaderBinding;
|
||||
bool m_forceCommandBufferRegeneration;
|
||||
mutable bool m_pipelineUpdated;
|
||||
bool m_shaderBindingUpdated;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user