Core: Make Color constexpr
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@@ -15,7 +15,7 @@ namespace Nz
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m_material(std::move(material)),
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m_sectionCount(0),
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m_spriteCount(0),
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m_color(Color::White),
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m_color(Color::White()),
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m_orientation(orientation),
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m_textureCoords(0.f, 0.f, 1.f, 1.f),
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m_origin(0.f, 0.f),
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