Core: Make Color constexpr

This commit is contained in:
SirLynix
2022-12-29 12:13:00 +01:00
parent 3d88746060
commit 9a553e5e9d
38 changed files with 227 additions and 222 deletions

View File

@@ -171,12 +171,12 @@ int main()
}
builder.EndDebugRegion();
builder.BeginDebugRegion("Main window rendering", Nz::Color::Green);
builder.BeginDebugRegion("Main window rendering", Nz::Color::Green());
{
Nz::Recti renderRect(0, 0, window.GetSize().x, window.GetSize().y);
Nz::CommandBufferBuilder::ClearValues clearValues[2];
clearValues[0].color = Nz::Color::Gray;
clearValues[0].color = Nz::Color::Gray();
clearValues[1].depth = 1.f;
clearValues[1].stencil = 0;

View File

@@ -69,10 +69,10 @@ int main()
std::shared_ptr<Nz::MaterialInstance> materialInstance = std::make_shared<Nz::MaterialInstance>(material);
materialInstance->SetTextureProperty(0, diffuseTexture);
materialInstance->SetValueProperty(0, Nz::Color::White);
materialInstance->SetValueProperty(0, Nz::Color::White());
std::shared_ptr<Nz::MaterialInstance> materialInstance2 = std::make_shared<Nz::MaterialInstance>(material);
materialInstance2->SetValueProperty(0, Nz::Color::Green);
materialInstance2->SetValueProperty(0, Nz::Color::Green());
Nz::Model model(std::move(gfxMesh), spaceshipMesh->GetAABB());
for (std::size_t i = 0; i < model.GetSubMeshCount(); ++i)
@@ -81,7 +81,7 @@ int main()
Nz::Vector2ui windowSize = window.GetSize();
Nz::Camera camera(window.GetRenderTarget());
camera.UpdateClearColor(Nz::Color::Gray);
camera.UpdateClearColor(Nz::Color::Gray());
Nz::ViewerInstance& viewerInstance = camera.GetViewerInstance();
viewerInstance.UpdateTargetSize(Nz::Vector2f(window.GetSize()));
@@ -219,7 +219,7 @@ int main()
continue;
}
framePipeline.GetDebugDrawer().DrawLine(Nz::Vector3f::Zero(), Nz::Vector3f::Forward(), Nz::Color::Blue);
framePipeline.GetDebugDrawer().DrawLine(Nz::Vector3f::Zero(), Nz::Vector3f::Forward(), Nz::Color::Blue());
viewerInstance.UpdateViewMatrix(Nz::Matrix4f::TransformInverse(viewerPos, camAngles));
viewerInstance.UpdateEyePosition(viewerPos);

View File

@@ -348,7 +348,7 @@ int main()
Nz::Boxf aabb = spaceship->GetAABB();
aabb.Transform(ubo.modelMatrix);
debugDrawer.DrawBox(aabb, Nz::Color::Green);
debugDrawer.DrawBox(aabb, Nz::Color::Green());
ubo.viewMatrix = Nz::Matrix4f::TransformInverse(viewerPos, camAngles);
@@ -360,7 +360,7 @@ int main()
frame.Execute([&](Nz::CommandBufferBuilder& builder)
{
builder.BeginDebugRegion("UBO Update", Nz::Color::Yellow);
builder.BeginDebugRegion("UBO Update", Nz::Color::Yellow());
{
builder.PreTransferBarrier();
builder.CopyBuffer(allocation, uniformBuffer.get());
@@ -380,11 +380,11 @@ int main()
Nz::Recti renderRect(0, 0, window.GetSize().x, window.GetSize().y);
Nz::CommandBufferBuilder::ClearValues clearValues[2];
clearValues[0].color = Nz::Color::Black;
clearValues[0].color = Nz::Color::Black();
clearValues[1].depth = 1.f;
clearValues[1].stencil = 0;
builder.BeginDebugRegion("Main window rendering", Nz::Color::Green);
builder.BeginDebugRegion("Main window rendering", Nz::Color::Green());
{
builder.BeginRenderPass(windowRT->GetFramebuffer(frame.GetFramebufferIndex()), windowRT->GetRenderPass(), renderRect, { clearValues[0], clearValues[1] });
{

View File

@@ -236,10 +236,10 @@ SCENARIO("Serialization", "[CORE][SERIALIZATION]")
THEN("Color")
{
context.stream->SetCursorPos(0);
Nz::Color red = Nz::Color::Red;
Nz::Color red = Nz::Color::Red();
Nz::Color copy(red);
REQUIRE(Serialize(context, red));
red = Nz::Color::Black;
red = Nz::Color::Black();
REQUIRE(red != copy);
context.stream->SetCursorPos(0);
REQUIRE(Unserialize(context, &red));