Push the current work on the Physics2D module
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31
src/Nazara/Physics2D/Debug/NewOverload.cpp
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31
src/Nazara/Physics2D/Debug/NewOverload.cpp
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// Copyright (C) 2015 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Physics 3D module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Physics3D/Config.hpp>
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#if NAZARA_PHYSICS_MANAGE_MEMORY
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#include <Nazara/Core/MemoryManager.hpp>
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#include <new> // Nécessaire ?
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void* operator new(std::size_t size)
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{
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return Nz::MemoryManager::Allocate(size, false);
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}
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void* operator new[](std::size_t size)
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{
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return Nz::MemoryManager::Allocate(size, true);
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}
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void operator delete(void* pointer) noexcept
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{
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Nz::MemoryManager::Free(pointer, false);
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}
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void operator delete[](void* pointer) noexcept
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{
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Nz::MemoryManager::Free(pointer, true);
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}
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#endif // NAZARA_PHYSICS_MANAGE_MEMORY
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