Graphics/Material: Fix texture getters
Former-commit-id: 00799529501c489498c4afd7e42195157b74ba22
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@@ -67,26 +67,26 @@ class NAZARA_GRAPHICS_API NzMaterial : public NzRefCounted, public NzResource
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inline void EnableShadowReceive(bool receiveShadows);
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inline void EnableTransform(bool transform);
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inline NzTexture* GetAlphaMap() const;
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inline const NzTextureRef& GetAlphaMap() const;
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inline float GetAlphaThreshold() const;
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inline NzColor GetAmbientColor() const;
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inline nzRendererComparison GetDepthFunc() const;
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inline NzColor GetDiffuseColor() const;
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inline NzTexture* GetDiffuseMap() const;
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inline const NzTextureRef& GetDiffuseMap() const;
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inline NzTextureSampler& GetDiffuseSampler();
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inline const NzTextureSampler& GetDiffuseSampler() const;
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inline nzBlendFunc GetDstBlend() const;
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inline NzTexture* GetEmissiveMap() const;
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inline const NzTextureRef& GetEmissiveMap() const;
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inline nzFaceSide GetFaceCulling() const;
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inline nzFaceFilling GetFaceFilling() const;
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inline NzTexture* GetHeightMap() const;
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inline NzTexture* GetNormalMap() const;
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inline const NzTextureRef& GetHeightMap() const;
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inline const NzTextureRef& GetNormalMap() const;
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inline const NzRenderStates& GetRenderStates() const;
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inline const NzUberShader* GetShader() const;
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inline const NzUberShaderInstance* GetShaderInstance(nzUInt32 flags = nzShaderFlags_None) const;
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inline float GetShininess() const;
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inline NzColor GetSpecularColor() const;
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inline NzTexture* GetSpecularMap() const;
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inline const NzTextureRef& GetSpecularMap() const;
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inline NzTextureSampler& GetSpecularSampler();
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inline const NzTextureSampler& GetSpecularSampler() const;
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inline nzBlendFunc GetSrcBlend() const;
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