Remove spaces before line feed
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@@ -35,10 +35,10 @@ fn main(input: FragIn) -> FragOut
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// Vertex stage
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struct VertIn
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{
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[location(0)]
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[location(0)]
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pos: vec3[f32],
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[location(1)]
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[location(1)]
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color: vec4[f32]
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}
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