SDK/GraphicsComponent: Makes component watch over renderable destruction

Allows to use persistent (not using the internal counter)
InstancedRenderable


Former-commit-id: 84a84f6e175dd7afa69bfa68c0efdbae8023ceec [formerly 3239c8fe9289c5773b57b4026fa165a40fb594be] [formerly 3840928f4c52a72f6813f1e8480f8a9cb62da9a1 [formerly 3f5eb580f5cb8b0b80815780282bc08f06110f61]]
Former-commit-id: 44f423605454c90a4fc3b186ec0e1da4073c7cbb [formerly a6a0affa8cd3e53553c09f3458ac8a40e316389b]
Former-commit-id: ca295a898fe287407a6c9bdf1f1f72b040ff1335
This commit is contained in:
Lynix
2016-08-11 01:07:46 +02:00
parent 7c2add0a65
commit 9bf253f09d
2 changed files with 11 additions and 1 deletions

View File

@@ -42,7 +42,8 @@ namespace Ndk
Renderable& r = m_renderables.back();
r.data.renderOrder = renderOrder;
r.renderable = std::move(renderable);
r.renderableInvalidationSlot.Connect(r.renderable->OnInstancedRenderableInvalidateData, std::bind(&GraphicsComponent::InvalidateRenderableData, this, std::placeholders::_1, std::placeholders::_2, m_renderables.size()-1));
r.renderableInvalidationSlot.Connect(r.renderable->OnInstancedRenderableInvalidateData, std::bind(&GraphicsComponent::InvalidateRenderableData, this, std::placeholders::_1, std::placeholders::_2, m_renderables.size() - 1));
r.renderableReleaseSlot.Connect(r.renderable->OnInstancedRenderableRelease, this, &GraphicsComponent::Detach);
InvalidateBoundingVolume();
}