Added IndexMapper
Former-commit-id: 994b30f41161855827d920b6c128a5bbd480929b
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96
src/Nazara/Utility/IndexMapper.cpp
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96
src/Nazara/Utility/IndexMapper.cpp
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// Copyright (C) 2012 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Utility module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Utility/IndexMapper.hpp>
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#include <Nazara/Utility/IndexBuffer.hpp>
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#include <Nazara/Utility/SubMesh.hpp>
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#include <Nazara/Utility/Debug.hpp>
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namespace
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{
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nzUInt32 Getter16(const void* buffer, unsigned int i)
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{
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const nzUInt16* ptr = reinterpret_cast<const nzUInt16*>(buffer);
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return ptr[i];
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}
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nzUInt32 Getter32(const void* buffer, unsigned int i)
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{
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const nzUInt32* ptr = reinterpret_cast<const nzUInt32*>(buffer);
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return ptr[i];
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}
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void Setter16(void* buffer, unsigned int i, nzUInt32 value)
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{
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nzUInt16* ptr = reinterpret_cast<nzUInt16*>(buffer);
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ptr[i] = static_cast<nzUInt16>(value);
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}
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void Setter32(void* buffer, unsigned int i, nzUInt32 value)
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{
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nzUInt32* ptr = reinterpret_cast<nzUInt32*>(buffer);
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ptr[i] = value;
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}
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void SetterError(void*, unsigned int, nzUInt32)
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{
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NazaraError("Index buffer opened with read-only access");
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}
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}
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NzIndexMapper::NzIndexMapper(NzIndexBuffer* indexBuffer, nzBufferAccess access) :
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m_mapper(indexBuffer, access)
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{
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if (indexBuffer->HasLargeIndices())
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{
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m_getter = Getter32;
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if (access != nzBufferAccess_ReadOnly)
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m_setter = Setter32;
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else
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m_setter = SetterError;
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}
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else
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{
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m_getter = Getter16;
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if (access != nzBufferAccess_ReadOnly)
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m_setter = Setter16;
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else
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m_setter = SetterError;
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}
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}
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NzIndexMapper::NzIndexMapper(const NzIndexBuffer* indexBuffer) :
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m_mapper(indexBuffer, nzBufferAccess_ReadOnly)
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{
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if (indexBuffer->HasLargeIndices())
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{
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m_getter = Getter32;
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m_setter = SetterError;
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}
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else
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{
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m_getter = Getter16;
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m_setter = SetterError;
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}
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}
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NzIndexMapper::NzIndexMapper(const NzSubMesh* subMesh) :
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NzIndexMapper(subMesh->GetIndexBuffer())
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{
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}
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nzUInt32 NzIndexMapper::Get(unsigned int i) const
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{
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return m_getter(m_mapper.GetPointer(), i);
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}
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void NzIndexMapper::Set(unsigned int i, nzUInt32 value)
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{
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m_setter(m_mapper.GetPointer(), i, value);
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}
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void NzIndexMapper::Unmap()
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{
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m_mapper.Unmap();
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}
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