Added RendererComparison_NotEqual

Can't figure out why it was missing


Former-commit-id: cf243f8a081208cc97924d802611d0e3376d8135
This commit is contained in:
Lynix
2013-09-06 17:41:14 +02:00
parent 10f7d185a6
commit 9d4f7250aa
2 changed files with 3 additions and 1 deletions

View File

@@ -1917,6 +1917,7 @@ GLenum NzOpenGL::RendererComparison[nzRendererComparison_Max+1] =
GL_LESS, // nzRendererComparison_Less
GL_LEQUAL, // nzRendererComparison_LessOrEqual
GL_NEVER // nzRendererComparison_Never
GL_NOTEQUAL // nzRendererComparison_NotEqual
};
static_assert(sizeof(NzOpenGL::RendererComparison)/sizeof(GLenum) == nzRendererComparison_Max+1, "Renderer comparison array is incomplete");