Utility: Make mesh loader use the parameters vertex declaration
This commit is contained in:
@@ -1164,6 +1164,6 @@ namespace Nz
|
||||
|
||||
if (vertexPointers.tangentPtr)
|
||||
*vertexPointers.tangentPtr++ = matrix.Transform(*vertexPointers.tangentPtr, 0.f) / scale;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user