Commit current work

This is a temporary branch because I'm missing a USB drive, huehue
This commit is contained in:
Jérôme Leclercq
2017-01-25 15:55:07 +01:00
parent 311e2a545d
commit 9e3341a32a
10 changed files with 3063 additions and 0 deletions

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// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Network module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_ENETHOST_HPP
#define NAZARA_ENETHOST_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/Bitset.hpp>
#include <Nazara/Core/Clock.hpp>
#include <Nazara/Core/MemoryPool.hpp>
#include <Nazara/Network/ENetHost.hpp>
#include <Nazara/Network/ENetProtocol.hpp>
#include <Nazara/Network/IpAddress.hpp>
#include <Nazara/Network/NetPacket.hpp>
#include <Nazara/Network/SocketPoller.hpp>
#include <Nazara/Network/UdpSocket.hpp>
#include <deque>
#include <queue>
#include <random>
#include <set>
#include <unordered_map>
namespace Nz
{
class ENetPeer;
class NAZARA_NETWORK_API ENetHost
{
friend ENetPeer;
friend class Network;
public:
inline ENetHost();
ENetHost(const ENetHost&) = delete;
ENetHost(ENetHost&&) = default;
inline ~ENetHost();
void Broadcast(UInt8 channelId, ENetPacketFlags flags, NetPacket&& packet);
bool Connect(const IpAddress& remoteAddress, std::size_t channelCount = 0, UInt32 data = 0);
bool Connect(const String& hostName, NetProtocol protocol = NetProtocol_Any, const String& service = "http", ResolveError* error = nullptr, std::size_t channelCount = 0, UInt32 data = 0);
inline bool Create(NetProtocol protocol, UInt16 port, std::size_t peerCount, std::size_t channelCount = 0);
bool Create(const IpAddress& address, std::size_t peerCount, std::size_t channelCount = 0);
bool Create(const IpAddress& address, std::size_t peerCount, std::size_t channelCount, UInt32 incomingBandwidth, UInt32 outgoingBandwidth);
void Destroy();
void Flush();
int Service(ENetEvent* event, UInt32 timeout);
ENetHost& operator=(const ENetHost&) = delete;
ENetHost& operator=(ENetHost&&) = default;
private:
bool InitSocket(const IpAddress& address);
inline void AddToDispatchQueue(ENetPeer* peer);
inline void RemoveFromDispatchQueue(ENetPeer* peer);
bool DispatchIncomingCommands(ENetEvent* event);
ENetPeer* HandleConnect(ENetProtocolHeader* header, ENetProtocol* command);
bool HandleIncomingCommands(ENetEvent* event);
bool HandleSendReliable(ENetPeer& peer, const ENetProtocol& command, UInt8** currentData);
int ReceiveIncomingCommands(ENetEvent* event);
void NotifyConnect(ENetPeer* peer, ENetEvent* event);
void NotifyDisconnect(ENetPeer*, ENetEvent* event);
void ThrottleBandwidth();
static bool Initialize();
static void Uninitialize();
std::array<ENetProtocol, ENetConstants::ENetProtocol_MaximumPacketCommands> m_commands;
std::array<UInt8, ENetConstants::ENetProtocol_MaximumMTU> m_packetData[2];
std::bernoulli_distribution m_packetLossProbability;
std::size_t m_bandwidthLimitedPeers;
std::size_t m_bufferCount;
std::size_t m_channelLimit;
std::size_t m_commandCount;
std::size_t m_duplicatePeers;
std::size_t m_maximumPacketSize;
std::size_t m_maximumWaitingData;
std::size_t m_receivedDataLength;
std::vector<ENetPeer> m_peers;
Bitset<UInt64> m_dispatchQueue;
MemoryPool m_packetPool;
IpAddress m_address;
IpAddress m_receivedAddress;
SocketPoller m_poller;
UdpSocket m_socket;
UInt32 m_bandwidthThrottleEpoch;
UInt32 m_connectedPeers;
UInt32 m_mtu;
UInt32 m_randomSeed;
UInt32 m_incomingBandwidth;
UInt32 m_outgoingBandwidth;
UInt32 m_serviceTime;
UInt32 m_totalSentData;
UInt32 m_totalSentPackets;
UInt32 m_totalReceivedData;
UInt32 m_totalReceivedPackets;
UInt8* m_receivedData;
bool m_isSimulationEnabled;
bool m_shouldAcceptConnections;
bool m_recalculateBandwidthLimits;
static std::mt19937 s_randomGenerator;
static std::mt19937_64 s_randomGenerator64;
};
}
#include <Nazara/Network/ENetHost.inl>
#endif // NAZARA_RUDPSERVER_HPP

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// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Network module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Network/ENetHost.hpp>
#include <utility>
#include <Nazara/Network/Debug.hpp>
namespace Nz
{
inline ENetHost::ENetHost() :
m_packetPool(sizeof(ENetPacket))
{
}
inline ENetHost::~ENetHost()
{
Destroy();
}
inline bool ENetHost::Create(NetProtocol protocol, UInt16 port, std::size_t peerCount, std::size_t channelCount)
{
NazaraAssert(protocol != NetProtocol_Any, "Any protocol not supported for Listen"); //< TODO
NazaraAssert(protocol != NetProtocol_Unknown, "Invalid protocol");
IpAddress any;
switch (protocol)
{
case NetProtocol_Any:
case NetProtocol_Unknown:
NazaraInternalError("Invalid protocol Any at this point");
return false;
case NetProtocol_IPv4:
any = IpAddress::AnyIpV4;
break;
case NetProtocol_IPv6:
any = IpAddress::AnyIpV6;
break;
}
any.SetPort(port);
return Create(any, peerCount, channelCount);
}
inline void ENetHost::Destroy()
{
m_poller.Clear();
m_peers.clear();
m_socket.Close();
}
inline void ENetHost::AddToDispatchQueue(ENetPeer* peer)
{
m_dispatchQueue.UnboundedSet(peer->m_incomingPeerID);
}
inline void ENetHost::RemoveFromDispatchQueue(ENetPeer* peer)
{
m_dispatchQueue.UnboundedReset(peer->m_incomingPeerID);
}
}
#include <Nazara/Network/DebugOff.hpp>

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// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Network module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_ENETPACKET_HPP
#define NAZARA_ENETPACKET_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Network/NetPacket.hpp>
namespace Nz
{
enum ENetPacketFlag
{
ENetPacketFlag_NoAllocate,
ENetPacketFlag_Reliable,
ENetPacketFlag_Unsequenced,
ENetPacketFlag_UnreliableFragment,
ENetPacketFlag_Sent
};
template<>
struct EnumAsFlags<ENetPacketFlag>
{
static constexpr bool value = true;
static constexpr int max = ENetPacketFlag_Sent;
};
using ENetPacketFlags = Flags<ENetPacketFlag>;
class MemoryPool;
struct ENetPacket
{
MemoryPool* owner;
ENetPacketFlags flags;
NetPacket data;
std::size_t referenceCount = 0;
};
struct ENetPacketRef
{
ENetPacketRef() = default;
ENetPacketRef(ENetPacket* packet)
{
Reset(packet);
}
~ENetPacketRef()
{
Reset();
}
void Reset(ENetPacket* packet = nullptr);
operator ENetPacket*() const
{
return m_packet;
}
ENetPacket* operator->() const
{
return m_packet;
}
ENetPacketRef& operator=(ENetPacket* packet)
{
Reset(packet);
}
ENetPacket* m_packet = nullptr;
};
}
#endif // NAZARA_ENETPACKET_HPP

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// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Network module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_ENETPEER_HPP
#define NAZARA_ENETPEER_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/Bitset.hpp>
#include <Nazara/Core/Clock.hpp>
#include <Nazara/Core/MemoryPool.hpp>
#include <Nazara/Network/ENetPacket.hpp>
#include <Nazara/Network/ENetProtocol.hpp>
#include <Nazara/Network/IpAddress.hpp>
#include <Nazara/Network/NetPacket.hpp>
#include <Nazara/Network/UdpSocket.hpp>
#include <deque>
#include <queue>
#include <random>
#include <set>
#include <unordered_map>
namespace Nz
{
class ENetHost;
class NAZARA_NETWORK_API ENetPeer
{
friend ENetHost;
friend struct PacketRef;
public:
ENetPeer(const ENetPeer&) = delete;
ENetPeer(ENetPeer&&) = default;
~ENetPeer() = default;
void Disconnect(UInt32 data);
void DisconnectLater(UInt32 data);
void DisconnectNow(UInt32 data);
void Ping();
bool Receive(ENetPacketRef* packet, UInt8* channelId);
void Reset();
bool Send(UInt8 channelId, ENetPacketRef packetRef);
bool Send(UInt8 channelId, ENetPacketFlags flags, NetPacket&& packet);
void ThrottleConfigure(UInt32 interval, UInt32 acceleration, UInt32 deceleration);
ENetPeer& operator=(const ENetPeer&) = delete;
ENetPeer& operator=(ENetPeer&&) = default;
private:
ENetPeer(ENetHost* host, UInt16 peerId);
void InitIncoming(std::size_t channelCount, const IpAddress& address, ENetProtocolConnect& incomingCommand);
void InitOutgoing(std::size_t channelCount, const IpAddress& address, UInt32 connectId, UInt32 windowSize);
struct Acknowledgement;
struct Channel;
struct IncomingCommmand;
struct OutgoingCommand;
// Protocol functions
inline void ChangeState(ENetPeerState state);
inline void DispatchState(ENetPeerState state);
void DispatchIncomingReliableCommands(Channel& channel);
void DispatchIncomingUnreliableCommands(Channel& channel);
void OnConnect();
void OnDisconnect();
ENetProtocolCommand RemoveSentReliableCommands(UInt16 reliableSequenceNumber, UInt8 channelId);
void RemoveSentUnreliableCommands();
void ResetQueues();
bool QueueAcknowledgement(ENetProtocol& command, UInt16 sentTime);
IncomingCommmand* QueueIncomingCommand(ENetProtocol& command, const void* data, std::size_t dataLength, UInt32 flags, UInt32 fragmentCount);
void QueueOutgoingCommand(ENetProtocol& command, ENetPacketRef packet, UInt32 offset, UInt16 length);
void SetupOutgoingCommand(OutgoingCommand& outgoingCommand);
int Throttle(UInt32 rtt);
struct Acknowledgement
{
ENetProtocol command;
UInt32 sentTime;
};
struct Channel
{
Channel()
{
incomingReliableSequenceNumber = 0;
incomingUnreliableSequenceNumber = 0;
outgoingReliableSequenceNumber = 0;
outgoingUnreliableSequenceNumber = 0;
usedReliableWindows = 0;
reliableWindows.fill(0);
}
std::array<UInt16, ENetPeer_ReliableWindows> reliableWindows;
std::list<IncomingCommmand> incomingReliableCommands;
std::list<IncomingCommmand> incomingUnreliableCommands;
UInt16 incomingReliableSequenceNumber;
UInt16 incomingUnreliableSequenceNumber;
UInt16 outgoingReliableSequenceNumber;
UInt16 outgoingUnreliableSequenceNumber;
UInt16 usedReliableWindows;
};
struct IncomingCommmand
{
ENetProtocol command;
UInt16 reliableSequenceNumber;
UInt16 unreliableSequenceNumber;
UInt32 fragmentsRemaining;
std::vector<UInt32> fragments;
ENetPacketRef packet;
};
struct OutgoingCommand
{
ENetProtocol command;
ENetPacketRef packet;
UInt16 fragmentLength;
UInt16 reliableSequenceNumber;
UInt16 sendAttempts;
UInt16 unreliableSequenceNumber;
UInt32 fragmentOffset;
UInt32 roundTripTimeout;
UInt32 roundTripTimeoutLimit;
UInt32 sentTime;
};
ENetHost* m_host;
IpAddress m_address; /**< Internet address of the peer */
std::vector<Channel> m_channels;
std::list<Acknowledgement> m_acknowledgements;
std::list<IncomingCommmand> m_dispatchedCommands;
std::list<OutgoingCommand> m_outgoingReliableCommands;
std::list<OutgoingCommand> m_outgoingUnreliableCommands;
std::list<OutgoingCommand> m_sentReliableCommands;
std::list<OutgoingCommand> m_sentUnreliableCommands;
MemoryPool m_packetPool;
//ENetListNode m_dispatchList;
ENetPeerState m_state;
UInt8 m_incomingSessionID;
UInt8 m_outgoingSessionID;
UInt16 m_incomingPeerID;
UInt16 m_incomingUnsequencedGroup;
UInt16 m_outgoingPeerID;
UInt16 m_outgoingReliableSequenceNumber;
UInt16 m_outgoingUnsequencedGroup;
UInt32 m_connectID;
UInt32 m_earliestTimeout;
UInt32 m_eventData;
UInt32 m_highestRoundTripTimeVariance;
UInt32 m_incomingBandwidth; /**< Downstream bandwidth of the client in bytes/second */
UInt32 m_incomingBandwidthThrottleEpoch;
UInt32 m_incomingDataTotal;
UInt32 m_lastReceiveTime;
UInt32 m_lastRoundTripTime;
UInt32 m_lastRoundTripTimeVariance;
UInt32 m_lastSendTime;
UInt32 m_lowestRoundTripTime;
UInt32 m_mtu;
UInt32 m_nextTimeout;
UInt32 m_outgoingBandwidth; /**< Upstream bandwidth of the client in bytes/second */
UInt32 m_outgoingBandwidthThrottleEpoch;
UInt32 m_outgoingDataTotal;
UInt32 m_packetLoss; /**< mean packet loss of reliable packets as a ratio with respect to the constant ENET_PEER_PACKET_LOSS_SCALE */
UInt32 m_packetLossEpoch;
UInt32 m_packetLossVariance;
UInt32 m_packetThrottle;
UInt32 m_packetThrottleAcceleration;
UInt32 m_packetThrottleCounter;
UInt32 m_packetThrottleDeceleration;
UInt32 m_packetThrottleEpoch;
UInt32 m_packetThrottleInterval;
UInt32 m_packetThrottleLimit;
UInt32 m_packetsLost;
UInt32 m_packetsSent;
UInt32 m_pingInterval;
UInt32 m_reliableDataInTransit;
UInt32 m_roundTripTime; /**< mean round trip time (RTT), in milliseconds, between sending a reliable packet and receiving its acknowledgment */
UInt32 m_roundTripTimeVariance;
UInt32 m_timeoutLimit;
UInt32 m_timeoutMaximum;
UInt32 m_timeoutMinimum;
UInt32 m_unsequencedWindow[ENetPeer_ReliableWindowSize / 32];
UInt32 m_windowSize;
std::size_t m_totalWaitingData;
};
}
#include <Nazara/Network/ENetPeer.inl>
#endif // NAZARA_ENETPEER_HPP

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// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Network module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Network/ENetPeer.hpp>
#include <utility>
#include <Nazara/Network/Debug.hpp>
namespace Nz
{
inline void ENetPeer::ChangeState(ENetPeerState state)
{
if (state == ENetPeerState::Connected || state == ENetPeerState::DisconnectLater)
OnConnect();
else
OnDisconnect();
m_state = state;
}
inline void ENetPeer::DispatchState(ENetPeerState state)
{
ChangeState(state);
m_host->AddToDispatchQueue(this);
}
}
#include <Nazara/Network/DebugOff.hpp>

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// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Network module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_ENETPROTOCOL_HPP
#define NAZARA_ENETPROTOCOL_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Network/ENetPacket.hpp>
#include <vector>
namespace Nz
{
// Constants for the ENet implementation and protocol
enum ENetConstants
{
ENetHost_BandwidthThrottleInterval = 1000,
ENetHost_DefaultMaximumPacketSize = 32 * 1024 * 1024,
ENetHost_DefaultMaximumWaitingData = 32 * 1024 * 1024,
ENetHost_DefaultMTU = 1400,
ENetHost_ReceiveBufferSize = 256 * 1024,
ENetHost_SendBufferSize = 256 * 1024,
ENetPeer_DefaultPacketThrottle = 32,
ENetPeer_DefaultRoundTripTime = 500,
ENetPeer_FreeReliableWindows = 8,
ENetPeer_FreeUnsequencedWindows = 32,
ENetPeer_PacketLossInterval = 10000,
ENetPeer_PacketLossScale = (1 << 16),
ENetPeer_PacketThrottleAcceleration = 2,
ENetPeer_PacketThrottleCounter = 7,
ENetPeer_PacketThrottleDeceleration = 2,
ENetPeer_PacketThrottleInterval = 5000,
ENetPeer_PacketThrottleScale = 32,
ENetPeer_PingInterval = 500,
ENetPeer_ReliableWindows = 16,
ENetPeer_ReliableWindowSize = 0x1000,
ENetPeer_TimeoutLimit = 32,
ENetPeer_TimeoutMaximum = 30000,
ENetPeer_TimeoutMinimum = 5000,
ENetPeer_UnsequencedWindows = 64,
ENetPeer_UnsequencedWindowSize = 1024,
ENetPeer_WindowSizeScale = 64 * 1024,
ENetProtocol_MaximumChannelCount = 255,
ENetProtocol_MaximumFragmentCount = 1024 * 1024,
ENetProtocol_MaximumMTU = 4096,
ENetProtocol_MaximumPacketCommands = 32,
ENetProtocol_MaximumPeerId = 0xFFF,
ENetProtocol_MaximumWindowSize = 65536,
ENetProtocol_MinimumChannelCount = 1,
ENetProtocol_MinimumMTU = 576,
ENetProtocol_MinimumWindowSize = 4096
};
enum class ENetPeerState
{
AcknowledgingConnect = 2,
AcknowledgingDisconnect = 8,
Connecting = 1,
ConnectionPending = 3,
ConnectionSucceeded = 4,
Connected = 5,
Disconnected = 0,
Disconnecting = 7,
DisconnectLater = 6,
Zombie = 9
};
enum ENetProtocolCommand
{
// Keeping the values is important for compatibility with the native ENet protocol
ENetProtocolCommand_Acknowledge = 1,
ENetProtocolCommand_BandwidthLimit = 10,
ENetProtocolCommand_Connect = 2,
ENetProtocolCommand_Disconnect = 4,
ENetProtocolCommand_None = 0,
ENetProtocolCommand_Ping = 5,
ENetProtocolCommand_SendFragment = 8,
ENetProtocolCommand_SendReliable = 6,
ENetProtocolCommand_SendUnreliable = 7,
ENetProtocolCommand_SendUnreliableFragment = 12,
ENetProtocolCommand_SendUnsequenced = 9,
ENetProtocolCommand_ThrottleConfigure = 11,
ENetProtocolCommand_VerifyConnect = 3,
ENetProtocolCommand_Count = 13,
ENetProtocolCommand_Mask = 0x0F
};
enum ENetProtocolFlag
{
ENetProtocolFlag_Acknowledge = (1 << 7),
ENetProtocolFlag_Unsequenced = (1 << 6),
ENetProtocolHeaderFlag_Compressed = (1 << 14),
ENetProtocolHeaderFlag_SentTime = (1 << 15),
ENetProtocolHeaderFlag_Mask = ENetProtocolHeaderFlag_Compressed | ENetProtocolHeaderFlag_SentTime,
ENetProtocolHeaderSessionMask = (3 << 12),
ENetProtocolHeaderSessionShift = 12
};
enum class ENetEventType
{
/** no event occurred within the specified time limit */
None,
/** a connection request initiated by enet_host_connect has completed.
* The peer field contains the peer which successfully connected.
*/
Connect,
/** a peer has disconnected. This event is generated on a successful
* completion of a disconnect initiated by enet_peer_disconnect, if
* a peer has timed out, or if a connection request initialized by
* enet_host_connect has timed out. The peer field contains the peer
* which disconnected. The data field contains user supplied data
* describing the disconnection, or 0, if none is available.
*/
Disconnect,
/** a packet has been received from a peer. The peer field specifies the
* peer which sent the packet. The channelID field specifies the channel
* number upon which the packet was received. The packet field contains
* the packet that was received; this packet must be destroyed with
* enet_packet_destroy after use.
*/
Receive
};
struct ENetEvent
{
ENetEventType type;
ENetPeer* peer;
UInt8 channelId;
UInt32 data;
ENetPacketRef packet;
};
struct ENetProtocolHeader
{
UInt16 peerID;
UInt16 sentTime;
};
struct ENetProtocolCommandHeader
{
UInt8 command;
UInt8 channelID;
UInt16 reliableSequenceNumber;
};
struct ENetProtocolAcknowledge
{
ENetProtocolCommandHeader header;
UInt16 receivedReliableSequenceNumber;
UInt16 receivedSentTime;
};
struct ENetProtocolConnect
{
ENetProtocolCommandHeader header;
UInt16 outgoingPeerID;
UInt8 incomingSessionID;
UInt8 outgoingSessionID;
UInt32 mtu;
UInt32 windowSize;
UInt32 channelCount;
UInt32 incomingBandwidth;
UInt32 outgoingBandwidth;
UInt32 packetThrottleInterval;
UInt32 packetThrottleAcceleration;
UInt32 packetThrottleDeceleration;
UInt32 connectID;
UInt32 data;
};
struct ENetProtocolBandwidthLimit
{
ENetProtocolCommandHeader header;
UInt32 incomingBandwidth;
UInt32 outgoingBandwidth;
};
struct ENetProtocolDisconnect
{
ENetProtocolCommandHeader header;
UInt32 data;
};
struct ENetProtocolPing
{
ENetProtocolCommandHeader header;
};
struct ENetProtocolSendFragment
{
ENetProtocolCommandHeader header;
UInt16 startSequenceNumber;
UInt16 dataLength;
UInt32 fragmentCount;
UInt32 fragmentNumber;
UInt32 totalLength;
UInt32 fragmentOffset;
};
struct ENetProtocolSendReliable
{
ENetProtocolCommandHeader header;
UInt16 dataLength;
};
struct ENetProtocolSendUnreliable
{
ENetProtocolCommandHeader header;
UInt16 unreliableSequenceNumber;
UInt16 dataLength;
};
struct ENetProtocolSendUnsequenced
{
ENetProtocolCommandHeader header;
UInt16 unsequencedGroup;
UInt16 dataLength;
};
struct ENetProtocolThrottleConfigure
{
ENetProtocolCommandHeader header;
UInt32 packetThrottleInterval;
UInt32 packetThrottleAcceleration;
UInt32 packetThrottleDeceleration;
};
struct ENetProtocolVerifyConnect
{
ENetProtocolCommandHeader header;
UInt16 outgoingPeerID;
UInt8 incomingSessionID;
UInt8 outgoingSessionID;
UInt32 mtu;
UInt32 windowSize;
UInt32 channelCount;
UInt32 incomingBandwidth;
UInt32 outgoingBandwidth;
UInt32 packetThrottleInterval;
UInt32 packetThrottleAcceleration;
UInt32 packetThrottleDeceleration;
UInt32 connectID;
};
union ENetProtocol
{
ENetProtocolCommandHeader header;
ENetProtocolAcknowledge acknowledge;
ENetProtocolBandwidthLimit bandwidthLimit;
ENetProtocolConnect connect;
ENetProtocolDisconnect disconnect;
ENetProtocolPing ping;
ENetProtocolSendReliable sendReliable;
ENetProtocolSendUnreliable sendUnreliable;
ENetProtocolSendUnsequenced sendUnsequenced;
ENetProtocolSendFragment sendFragment;
ENetProtocolThrottleConfigure throttleConfigure;
ENetProtocolVerifyConnect verifyConnect;
};
}
#endif // NAZARA_ENETPROTOCOL_HPP