Merge remote-tracking branch 'refs/remotes/origin/master' into culling
Former-commit-id: aba6d0b80da45f6777eb11e79005c05545672fda [formerly f4d46f6a47404303b4674e67e3ccd2d6ffd66cc3] [formerly 8a79abc5e2f7b6fbe2796270bdd552984d6a3b25 [formerly 256aedf9b318049a358c9423695f7d91fc1588ab]] Former-commit-id: 19d7630338579c9d70cd26f11f3adc7c523f86d3 [formerly a2a03d193faabbfe50dcd6faada76e64d6f7f89b] Former-commit-id: 248583a9009304dbc0231f8f9c14d17e81615e35
This commit is contained in:
commit
9e66cf14be
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@ -158,6 +158,9 @@ namespace Ndk
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UnregisterAllHandles();
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UnregisterAllHandles();
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m_components.clear();
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m_componentBits.Reset();
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m_valid = false;
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m_valid = false;
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}
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}
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@ -0,0 +1,20 @@
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version: '{branch}-rev{build}'
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shallow_clone: true
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os:
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- Visual Studio 2015
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environment:
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matrix:
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- TOOLSET: vs2015
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install:
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- cd build && "./premake5.exe" %TOOLSET% && cd ..
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configuration:
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- DebugDynamic
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- ReleaseDynamic
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build:
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project: build/$(TOOLSET)/NazaraEngine.sln
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@ -7,6 +7,27 @@
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#ifndef NAZARA_MEMORYHELPER_HPP
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#ifndef NAZARA_MEMORYHELPER_HPP
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#define NAZARA_MEMORYHELPER_HPP
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#define NAZARA_MEMORYHELPER_HPP
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#if defined(NAZARA_COMPILER_MSVC)
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#include <malloc.h>
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#define NAZARA_ALLOCA(size) _alloca(size)
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#define NAZARA_ALLOCA_SUPPORT
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#elif defined(NAZARA_COMPILER_CLANG) || defined(NAZARA_COMPILER_GCC) || defined(NAZARA_COMPILER_INTEL)
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#include <alloca.h>
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#define NAZARA_ALLOCA(size) alloca(size)
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#define NAZARA_ALLOCA_SUPPORT
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#endif
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#ifdef NAZARA_ALLOCA_SUPPORT
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#define NazaraStackAllocation(size) Nz::StackAllocation(NAZARA_ALLOCA(size))
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#else
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#define NazaraStackAllocation(size) Nz::StackAllocation(Nz::OperatorNew(size))
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#endif
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#include <cstddef>
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#include <cstddef>
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namespace Nz
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namespace Nz
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@ -16,6 +37,20 @@ namespace Nz
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template<typename T, typename... Args>
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template<typename T, typename... Args>
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T* PlacementNew(T* ptr, Args&&... args);
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T* PlacementNew(T* ptr, Args&&... args);
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class StackAllocation
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{
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public:
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explicit StackAllocation(void* stackMemory);
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~StackAllocation();
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void* GetPtr();
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operator void*();
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private:
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void* m_ptr;
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};
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}
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}
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#include <Nazara/Core/MemoryHelper.inl>
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#include <Nazara/Core/MemoryHelper.inl>
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@ -9,6 +9,7 @@
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#define NAZARA_DEBUG_NEWREDEFINITION_DISABLE_REDEFINITION
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#define NAZARA_DEBUG_NEWREDEFINITION_DISABLE_REDEFINITION
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#endif
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#endif
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#include <Nazara/Core/MemoryHelper.hpp>
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#include <Nazara/Core/MemoryManager.hpp>
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#include <Nazara/Core/MemoryManager.hpp>
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#include <new>
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#include <new>
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#include <utility>
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#include <utility>
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@ -62,6 +63,51 @@ namespace Nz
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{
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{
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return new (ptr) T(std::forward<Args>(args)...);
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return new (ptr) T(std::forward<Args>(args)...);
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}
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}
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/*!
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* \ingroup core
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* \class Nz::StackAllocation
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* \brief Core class that represents a stack allocation
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*/
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/*!
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* \brief Constructs a StackAllocation object with a pointer to a memory allocated with NAZARA_ALLOCA or OperatorNew is alloca is not supported
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*
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* \param ptr Pointer to raw memory
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*/
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inline StackAllocation::StackAllocation(void* stackMemory) :
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m_ptr(stackMemory)
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{
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}
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/*!
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* \brief Destructs the object and release memory if necessary
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*/
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inline StackAllocation::~StackAllocation()
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{
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#ifndef NAZARA_ALLOCA_SUPPORT
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OperatorDelete(m_ptr);
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#endif
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}
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/*!
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* \brief Access the internal pointer
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* \return internal memory pointer
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*/
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inline void* StackAllocation::GetPtr()
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{
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return m_ptr;
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}
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/*!
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* \brief Access the internal pointer
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* \return internal memory pointer
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*/
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inline StackAllocation::operator void*()
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{
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return m_ptr;
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}
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}
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}
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#include <Nazara/Core/DebugOff.hpp>
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#include <Nazara/Core/DebugOff.hpp>
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@ -37,12 +37,14 @@ namespace Nz
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void AddToRenderQueue(AbstractRenderQueue* renderQueue, const InstanceData& instanceData) const override;
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void AddToRenderQueue(AbstractRenderQueue* renderQueue, const InstanceData& instanceData) const override;
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inline const Color& GetColor() const;
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inline const Color& GetColor() const;
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inline const Color& GetCornerColor(RectCorner corner) const;
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inline const MaterialRef& GetMaterial() const;
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inline const MaterialRef& GetMaterial() const;
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inline const Vector3f& GetOrigin() const;
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inline const Vector3f& GetOrigin() const;
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inline const Vector2f& GetSize() const;
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inline const Vector2f& GetSize() const;
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inline const Rectf& GetTextureCoords() const;
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inline const Rectf& GetTextureCoords() const;
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inline void SetColor(const Color& color);
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inline void SetColor(const Color& color);
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inline void SetCornerColor(RectCorner corner, const Color& color);
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inline void SetDefaultMaterial();
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inline void SetDefaultMaterial();
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inline void SetMaterial(MaterialRef material, bool resizeSprite = true);
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inline void SetMaterial(MaterialRef material, bool resizeSprite = true);
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inline void SetOrigin(const Vector3f& origin);
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inline void SetOrigin(const Vector3f& origin);
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@ -65,6 +67,7 @@ namespace Nz
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static bool Initialize();
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static bool Initialize();
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static void Uninitialize();
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static void Uninitialize();
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std::array<Color, 4> m_cornerColor;
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Color m_color;
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Color m_color;
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MaterialRef m_material;
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MaterialRef m_material;
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Rectf m_textureCoords;
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Rectf m_textureCoords;
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@ -18,6 +18,9 @@ namespace Nz
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m_size(64.f, 64.f),
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m_size(64.f, 64.f),
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m_origin(Nz::Vector3f::Zero())
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m_origin(Nz::Vector3f::Zero())
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{
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{
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for (Color& color : m_cornerColor)
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color = Color::White;
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SetDefaultMaterial();
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SetDefaultMaterial();
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}
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}
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@ -62,14 +65,35 @@ namespace Nz
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/*!
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/*!
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* \brief Gets the color of the sprite
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* \brief Gets the color of the sprite
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*
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* This is the global color of the sprite, independent from corner colors
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*
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* \return Current color
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* \return Current color
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*
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* \see GetCornerColor
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* \see SetColor
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*/
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*/
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inline const Color& Sprite::GetColor() const
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inline const Color& Sprite::GetColor() const
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{
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{
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return m_color;
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return m_color;
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}
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}
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/*!
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* \brief Gets the color setup on a corner of the sprite
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*
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* \return Current color
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*
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* \param corner Corner of the sprite to query
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*
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* \see SetCornerColor
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*/
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inline const Color& Sprite::GetCornerColor(RectCorner corner) const
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{
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NazaraAssert(static_cast<std::size_t>(corner) < m_cornerColor.size(), "Invalid corner");
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return m_cornerColor[corner];
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}
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/*!
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/*!
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* \brief Gets the material of the sprite
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* \brief Gets the material of the sprite
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* \return Current material
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* \return Current material
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@ -105,18 +129,21 @@ namespace Nz
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* \brief Gets the texture coordinates of the sprite
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* \brief Gets the texture coordinates of the sprite
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* \return Current texture coordinates
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* \return Current texture coordinates
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*/
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*/
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inline const Rectf& Sprite::GetTextureCoords() const
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inline const Rectf& Sprite::GetTextureCoords() const
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{
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{
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return m_textureCoords;
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return m_textureCoords;
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}
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}
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/*!
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/*!
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* \brief Sets the color of the billboard
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* \brief Sets the global color of the sprite
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*
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*
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* \param color Color for the billboard
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* This is independent from the corner color of the sprite
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*
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* \param color Color for the sprite
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*
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* \see GetColor
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* \see SetCornerColor
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*/
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*/
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inline void Sprite::SetColor(const Color& color)
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inline void Sprite::SetColor(const Color& color)
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{
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{
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m_color = color;
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m_color = color;
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@ -124,6 +151,26 @@ namespace Nz
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InvalidateVertices();
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InvalidateVertices();
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}
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}
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/*!
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* \brief Sets a color for a corner of the sprite
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*
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* This is independent from the sprite global color, which gets multiplied by the corner color when rendering the sprite.
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*
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* \param corner Corner of the sprite to set
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* \param color Color for the sprite
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*
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* \see GetCornerColor
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* \see SetColor
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*/
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inline void Sprite::SetCornerColor(RectCorner corner, const Color& color)
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{
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NazaraAssert(static_cast<std::size_t>(corner) < m_cornerColor.size(), "Invalid corner");
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m_cornerColor[corner] = color;
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InvalidateVertices();
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}
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/*!
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/*!
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* \brief Sets the default material of the sprite (just default material)
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* \brief Sets the default material of the sprite (just default material)
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*/
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*/
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@ -49,7 +49,6 @@ namespace Nz
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*
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*
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* \param instanceData Data of the instance
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* \param instanceData Data of the instance
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*/
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*/
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void Sprite::UpdateData(InstanceData* instanceData) const
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void Sprite::UpdateData(InstanceData* instanceData) const
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{
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{
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instanceData->data.resize(4 * sizeof(VertexStruct_XYZ_Color_UV));
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instanceData->data.resize(4 * sizeof(VertexStruct_XYZ_Color_UV));
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@ -61,19 +60,19 @@ namespace Nz
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Vector3f origin(m_origin.x, -m_origin.y, m_origin.z);
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Vector3f origin(m_origin.x, -m_origin.y, m_origin.z);
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*colorPtr++ = m_color;
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*colorPtr++ = m_color * m_cornerColor[RectCorner_LeftTop];
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*posPtr++ = instanceData->transformMatrix.Transform(Vector3f(-origin));
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*posPtr++ = instanceData->transformMatrix.Transform(Vector3f(-origin));
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*texCoordPtr++ = m_textureCoords.GetCorner(RectCorner_LeftTop);
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*texCoordPtr++ = m_textureCoords.GetCorner(RectCorner_LeftTop);
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*colorPtr++ = m_color;
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*colorPtr++ = m_color * m_cornerColor[RectCorner_RightTop];
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*posPtr++ = instanceData->transformMatrix.Transform(m_size.x*Vector3f::Right() - origin);
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*posPtr++ = instanceData->transformMatrix.Transform(m_size.x*Vector3f::Right() - origin);
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*texCoordPtr++ = m_textureCoords.GetCorner(RectCorner_RightTop);
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*texCoordPtr++ = m_textureCoords.GetCorner(RectCorner_RightTop);
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*colorPtr++ = m_color;
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*colorPtr++ = m_color * m_cornerColor[RectCorner_LeftBottom];
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*posPtr++ = instanceData->transformMatrix.Transform(m_size.y*Vector3f::Down() - origin);
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*posPtr++ = instanceData->transformMatrix.Transform(m_size.y*Vector3f::Down() - origin);
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*texCoordPtr++ = m_textureCoords.GetCorner(RectCorner_LeftBottom);
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*texCoordPtr++ = m_textureCoords.GetCorner(RectCorner_LeftBottom);
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*colorPtr++ = m_color;
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*colorPtr++ = m_color * m_cornerColor[RectCorner_RightBottom];
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*posPtr++ = instanceData->transformMatrix.Transform(m_size.x*Vector3f::Right() + m_size.y*Vector3f::Down() - origin);
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*posPtr++ = instanceData->transformMatrix.Transform(m_size.x*Vector3f::Right() + m_size.y*Vector3f::Down() - origin);
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*texCoordPtr++ = m_textureCoords.GetCorner(RectCorner_RightBottom);
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*texCoordPtr++ = m_textureCoords.GetCorner(RectCorner_RightBottom);
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}
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}
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||||||
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