(SkeletalModel) Added virtual constructor implementation
Former-commit-id: 4a7f356e14f629a728a77f94db7e26c6c4af3b72
This commit is contained in:
@@ -107,6 +107,16 @@ void NzSkeletalModel::AdvanceAnimation(float elapsedTime)
|
||||
InvalidateBoundingVolume();
|
||||
}
|
||||
|
||||
NzSkeletalModel* NzSkeletalModel::Clone() const
|
||||
{
|
||||
return new NzSkeletalModel(*this);
|
||||
}
|
||||
|
||||
NzSkeletalModel* NzSkeletalModel::Create() const
|
||||
{
|
||||
return new NzSkeletalModel;
|
||||
}
|
||||
|
||||
void NzSkeletalModel::EnableAnimation(bool animation)
|
||||
{
|
||||
m_animationEnabled = animation;
|
||||
|
||||
Reference in New Issue
Block a user