diff --git a/tests/Engine/Network/IpAddress.cpp b/tests/Engine/Network/IpAddress.cpp index c87880d7b..abcb65909 100644 --- a/tests/Engine/Network/IpAddress.cpp +++ b/tests/Engine/Network/IpAddress.cpp @@ -17,8 +17,8 @@ SCENARIO("IpAddress", "[NETWORK][IPADDRESS]") THEN("It's the loop back") { - REQUIRE(ipAddressV4.IsLoopback()); - REQUIRE(ipAddressV6.IsLoopback()); + CHECK(ipAddressV4.IsLoopback()); + CHECK(ipAddressV6.IsLoopback()); } } } @@ -31,7 +31,7 @@ SCENARIO("IpAddress", "[NETWORK][IPADDRESS]") THEN("Result is not null") { - REQUIRE(!hostnameInfos.empty()); + CHECK_FALSE(hostnameInfos.empty()); } } @@ -40,7 +40,7 @@ SCENARIO("IpAddress", "[NETWORK][IPADDRESS]") Nz::IpAddress google(8, 8, 8, 8); THEN("Google (DNS) is 8.8.8.8") { - REQUIRE(Nz::IpAddress::ResolveAddress(google) == "google-public-dns-a.google.com"); + CHECK(Nz::IpAddress::ResolveAddress(google) == "google-public-dns-a.google.com"); } } } diff --git a/tests/Engine/Network/SocketPoller.cpp b/tests/Engine/Network/SocketPoller.cpp index d44c5f65d..7081c1b30 100644 --- a/tests/Engine/Network/SocketPoller.cpp +++ b/tests/Engine/Network/SocketPoller.cpp @@ -37,7 +37,7 @@ SCENARIO("SocketPoller", "[NETWORK][SOCKETPOLLER]") { Nz::SocketState state = clientToServer.Connect(serverIP); - REQUIRE(state != Nz::SocketState_NotConnected); + CHECK(state != Nz::SocketState_NotConnected); AND_THEN("We wait on our selector, it should return true") { @@ -65,15 +65,15 @@ SCENARIO("SocketPoller", "[NETWORK][SOCKETPOLLER]") REQUIRE(serverPoller.Wait(1000)); - REQUIRE(serverPoller.IsReady(serverToClient)); + CHECK(serverPoller.IsReady(serverToClient)); - REQUIRE(serverToClient.Read(buffer.data(), buffer.size()) == sent); + CHECK(serverToClient.Read(buffer.data(), buffer.size()) == sent); AND_THEN("Our selector should report no socket ready") { - REQUIRE(!serverPoller.Wait(100)); + REQUIRE_FALSE(serverPoller.Wait(100)); - REQUIRE(!serverPoller.IsReady(serverToClient)); + REQUIRE_FALSE(serverPoller.IsReady(serverToClient)); } } } diff --git a/tests/Engine/Network/TCP.cpp b/tests/Engine/Network/TCP.cpp index 788478c0e..c088d8b2f 100644 --- a/tests/Engine/Network/TCP.cpp +++ b/tests/Engine/Network/TCP.cpp @@ -26,7 +26,7 @@ SCENARIO("TCP", "[NETWORK][TCP]") REQUIRE(client.Connect(serverIP) == Nz::SocketState_Connecting); Nz::IpAddress clientIP = client.GetRemoteAddress(); - REQUIRE(clientIP.IsValid()); + CHECK(clientIP.IsValid()); Nz::Thread::Sleep(100); @@ -44,9 +44,11 @@ SCENARIO("TCP", "[NETWORK][TCP]") { Nz::NetPacket resultPacket; REQUIRE(serverToClient.ReceivePacket(&resultPacket)); + Nz::Vector3f result; resultPacket >> result; - REQUIRE(result == vector123); + + CHECK(result == vector123); } } }