Graphics: Rename ParticleSystem to ParticleGroup
Preparing for integration into the ECS Former-commit-id: 201e28c9f00ee31f809d9de3d9a37f57a7fe740c [formerly 9b88616308f9801482fc8811a9a19a7231dce2a7] Former-commit-id: 579f4e9597f94620f922fb145931202d8fc9cc96
This commit is contained in:
@@ -14,7 +14,7 @@
|
||||
namespace Nz
|
||||
{
|
||||
class ParticleMapper;
|
||||
class ParticleSystem;
|
||||
class ParticleGroup;
|
||||
|
||||
class NAZARA_GRAPHICS_API ParticleEmitter : public Node
|
||||
{
|
||||
@@ -24,7 +24,7 @@ namespace Nz
|
||||
ParticleEmitter(ParticleEmitter&& emitter) = default;
|
||||
virtual ~ParticleEmitter();
|
||||
|
||||
virtual void Emit(ParticleSystem& system, float elapsedTime) const;
|
||||
virtual void Emit(ParticleGroup& system, float elapsedTime) const;
|
||||
|
||||
void EnableLagCompensation(bool enable);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user