Graphics: Rename ParticleSystem to ParticleGroup

Preparing for integration into the ECS


Former-commit-id: 201e28c9f00ee31f809d9de3d9a37f57a7fe740c [formerly 9b88616308f9801482fc8811a9a19a7231dce2a7]
Former-commit-id: 579f4e9597f94620f922fb145931202d8fc9cc96
This commit is contained in:
Lynix
2016-07-29 13:24:19 +02:00
parent 364cbed673
commit 9fa7267523
9 changed files with 66 additions and 66 deletions

View File

@@ -14,7 +14,7 @@
namespace Nz
{
class ParticleMapper;
class ParticleSystem;
class ParticleGroup;
class NAZARA_GRAPHICS_API ParticleEmitter : public Node
{
@@ -24,7 +24,7 @@ namespace Nz
ParticleEmitter(ParticleEmitter&& emitter) = default;
virtual ~ParticleEmitter();
virtual void Emit(ParticleSystem& system, float elapsedTime) const;
virtual void Emit(ParticleGroup& system, float elapsedTime) const;
void EnableLagCompensation(bool enable);