Graphics/ForwardFramePipeline: Fix render size mixup

This commit is contained in:
Lynix
2023-11-21 19:41:08 +01:00
parent 6268acbf04
commit a018701251
2 changed files with 13 additions and 14 deletions

View File

@@ -161,6 +161,7 @@ namespace Nz
std::unordered_map<const RenderTarget*, RenderTargetData> m_renderTargets;
std::unordered_map<MaterialInstance*, MaterialInstanceData> m_materialInstances;
mutable std::vector<FramePipelinePass::VisibleRenderable> m_visibleRenderables;
std::vector<ViewerData*> m_orderedViewers;
robin_hood::unordered_set<TransferInterface*> m_transferSet;
BakedFrameGraph m_bakedFrameGraph;
Bitset<UInt64> m_activeLights;