Replaced mesh material system
Former-commit-id: 1a3f2e0a80211a17838f29e5c0b0fc9def89d30a
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@@ -87,6 +87,7 @@ namespace
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/// Chargement des skins
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if (header.num_skins > 0)
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{
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mesh->SetMaterialCount(header.num_skins);
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stream.SetCursorPos(header.offset_skins);
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{
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NzString baseDir = stream.GetDirectory();
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@@ -94,7 +95,7 @@ namespace
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for (unsigned int i = 0; i < header.num_skins; ++i)
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{
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stream.Read(skin, 68*sizeof(char));
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mesh->AddMaterial(baseDir + skin);
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mesh->SetMaterial(i, baseDir + skin);
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}
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}
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}
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