Fixed RenderTarget destructor not being virtual
Even though it's pretty useless Former-commit-id: 9140fc3bc8aeabf041c5cf90ea3efcabc4ed4940
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@ -44,7 +44,7 @@ class NAZARA_API NzRenderTarget
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{
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{
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public:
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public:
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Listener() = default;
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Listener() = default;
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~Listener();
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virtual ~Listener();
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virtual bool OnRenderTargetParametersChange(const NzRenderTarget* renderTarget, void* userdata);
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virtual bool OnRenderTargetParametersChange(const NzRenderTarget* renderTarget, void* userdata);
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virtual void OnRenderTargetReleased(const NzRenderTarget* renderTarget, void* userdata);
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virtual void OnRenderTargetReleased(const NzRenderTarget* renderTarget, void* userdata);
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