Update changelog

This commit is contained in:
Lynix 2018-10-09 23:22:50 +02:00
parent 30348525d7
commit a24944d103
1 changed files with 4 additions and 1 deletions

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@ -149,6 +149,8 @@ Nazara Engine:
- ⚠️ AbstractSocket::OnStateChange has been replaced by OnStateChanged, which is now called after state has been changed (with oldState and newState as parameters).
- ⚠️ TcpClient::WaitForconnected now returns the new socket state.
- Added TcpClient::PollForConnected
- ⚠️ Use of the new Angle class instead of floating point angle
- It is now possible to set elasticity/friction/surface bodies of 2D colliders and change it at runtime on RigidBody2D
Nazara Development Kit:
- Added ImageWidget (#139)
@ -216,6 +218,7 @@ Nazara Development Kit:
- RenderSystem now resolve skinning before render
- EntityOwner constructor taking a Entity* is no longer explicit
- PhysicsComponent2D now allows massless bodies (zero mass)
- ⚠️ Use of the new Angle class instead of floating point angle
# 0.4: