Graphics: Add DepthMaterial
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@@ -6,6 +6,7 @@
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#include <Nazara/Core/File.hpp>
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#include <Nazara/Core/Log.hpp>
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#include <Nazara/Graphics/BasicMaterial.hpp>
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#include <Nazara/Graphics/DepthMaterial.hpp>
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#include <Nazara/Graphics/MaterialPass.hpp>
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#include <Nazara/Graphics/MaterialSettings.hpp>
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#include <Nazara/Graphics/PhongLightingMaterial.hpp>
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@@ -78,6 +79,7 @@ namespace Nz
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bool MaterialPipeline::Initialize()
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{
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BasicMaterial::Initialize();
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DepthMaterial::Initialize();
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PhongLightingMaterial::Initialize();
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return true;
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@@ -87,6 +89,7 @@ namespace Nz
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{
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s_pipelineCache.clear();
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PhongLightingMaterial::Uninitialize();
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DepthMaterial::Uninitialize();
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BasicMaterial::Uninitialize();
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}
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