Shader: Many fixes
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@@ -97,7 +97,7 @@ namespace Nz::ShaderBuilder
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struct DeclareStruct
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{
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inline std::unique_ptr<ShaderAst::DeclareStructStatement> operator()(ShaderAst::StructDescription description) const;
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inline std::unique_ptr<ShaderAst::DeclareStructStatement> operator()(ShaderAst::StructDescription description, ShaderAst::ExpressionValue<bool> isExported) const;
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};
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struct DeclareVariable
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