Replace useless reinterpret_cast by static_cast
Former-commit-id: f61d644d968d4fe9523a5cd122e11525a9c2765d
This commit is contained in:
@@ -67,7 +67,7 @@ namespace Nz
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}
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BufferMapper<VertexBuffer> mapper(s_vertexBuffer, BufferAccess_DiscardAndWrite, 0, 24);
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VertexStruct_XYZ* vertex = reinterpret_cast<VertexStruct_XYZ*>(mapper.GetPointer());
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VertexStruct_XYZ* vertex = static_cast<VertexStruct_XYZ*>(mapper.GetPointer());
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Vector3f max, min;
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max = box.GetMaximum();
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@@ -158,7 +158,7 @@ namespace Nz
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}
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BufferMapper<VertexBuffer> mapper(s_vertexBuffer, BufferAccess_DiscardAndWrite, 0, 24);
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VertexStruct_XYZ* vertex = reinterpret_cast<VertexStruct_XYZ*>(mapper.GetPointer());
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VertexStruct_XYZ* vertex = static_cast<VertexStruct_XYZ*>(mapper.GetPointer());
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vertex->position.Set(frustum.GetCorner(BoxCorner_NearLeftBottom));
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vertex++;
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@@ -240,7 +240,7 @@ namespace Nz
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}
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BufferMapper<VertexBuffer> mapper(s_vertexBuffer, BufferAccess_DiscardAndWrite, 0, 24);
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VertexStruct_XYZ* vertex = reinterpret_cast<VertexStruct_XYZ*>(mapper.GetPointer());
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VertexStruct_XYZ* vertex = static_cast<VertexStruct_XYZ*>(mapper.GetPointer());
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vertex->position.Set(orientedBox.GetCorner(BoxCorner_NearLeftBottom));
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vertex++;
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@@ -329,7 +329,7 @@ namespace Nz
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}
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BufferMapper<VertexBuffer> mapper(s_vertexBuffer, BufferAccess_DiscardAndWrite, 0, jointCount*2);
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VertexStruct_XYZ* vertex = reinterpret_cast<VertexStruct_XYZ*>(mapper.GetPointer());
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VertexStruct_XYZ* vertex = static_cast<VertexStruct_XYZ*>(mapper.GetPointer());
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unsigned int vertexCount = 0;
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for (unsigned int i = 0; i < jointCount; ++i)
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@@ -407,8 +407,8 @@ namespace Nz
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BufferMapper<VertexBuffer> inputMapper(subMesh->GetVertexBuffer(), BufferAccess_ReadOnly);
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BufferMapper<VertexBuffer> outputMapper(s_vertexBuffer, BufferAccess_DiscardAndWrite, 0, vertexCount);
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MeshVertex* inputVertex = reinterpret_cast<MeshVertex*>(inputMapper.GetPointer());
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VertexStruct_XYZ* outputVertex = reinterpret_cast<VertexStruct_XYZ*>(outputMapper.GetPointer());
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MeshVertex* inputVertex = static_cast<MeshVertex*>(inputMapper.GetPointer());
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VertexStruct_XYZ* outputVertex = static_cast<VertexStruct_XYZ*>(outputMapper.GetPointer());
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for (unsigned int i = 0; i < normalCount; ++i)
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{
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@@ -449,7 +449,7 @@ namespace Nz
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transformMatrix.SetTranslation(origin);
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BufferMapper<VertexBuffer> mapper(s_vertexBuffer, BufferAccess_DiscardAndWrite, 0, 16);
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VertexStruct_XYZ* vertex = reinterpret_cast<VertexStruct_XYZ*>(mapper.GetPointer());
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VertexStruct_XYZ* vertex = static_cast<VertexStruct_XYZ*>(mapper.GetPointer());
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// On calcule le reste des points
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Vector3f base(Vector3f::Forward()*length);
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@@ -575,8 +575,8 @@ namespace Nz
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BufferMapper<VertexBuffer> inputMapper(subMesh->GetVertexBuffer(), BufferAccess_ReadOnly);
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BufferMapper<VertexBuffer> outputMapper(s_vertexBuffer, BufferAccess_DiscardAndWrite, 0, vertexCount);
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MeshVertex* inputVertex = reinterpret_cast<MeshVertex*>(inputMapper.GetPointer());
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VertexStruct_XYZ* outputVertex = reinterpret_cast<VertexStruct_XYZ*>(outputMapper.GetPointer());
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MeshVertex* inputVertex = static_cast<MeshVertex*>(inputMapper.GetPointer());
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VertexStruct_XYZ* outputVertex = static_cast<VertexStruct_XYZ*>(outputMapper.GetPointer());
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for (unsigned int i = 0; i < normalCount; ++i)
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{
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@@ -622,8 +622,8 @@ namespace Nz
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BufferMapper<VertexBuffer> inputMapper(subMesh->GetVertexBuffer(), BufferAccess_ReadOnly);
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BufferMapper<VertexBuffer> outputMapper(s_vertexBuffer, BufferAccess_DiscardAndWrite, 0, vertexCount);
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MeshVertex* inputVertex = reinterpret_cast<MeshVertex*>(inputMapper.GetPointer());
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VertexStruct_XYZ* outputVertex = reinterpret_cast<VertexStruct_XYZ*>(outputMapper.GetPointer());
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MeshVertex* inputVertex = static_cast<MeshVertex*>(inputMapper.GetPointer());
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VertexStruct_XYZ* outputVertex = static_cast<VertexStruct_XYZ*>(outputMapper.GetPointer());
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for (unsigned int i = 0; i < tangentCount; ++i)
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{
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@@ -19,7 +19,7 @@ namespace Nz
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Context::EnsureContext();
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m_id = 0;
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glGenQueries(1, reinterpret_cast<GLuint*>(&m_id));
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glGenQueries(1, static_cast<GLuint*>(&m_id));
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#ifdef NAZARA_DEBUG
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if (!m_id)
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