Modified SceneNode::FrustumCull
Now provides an implementation which will test the bounding volume against the frustum (Basic frustum culling) Is now const Disabled face culling on sprites Former-commit-id: 5cb7a94b38ef8b0ffa5a78f16f5ef65a59ab375d
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@@ -37,7 +37,6 @@ class NAZARA_API NzSprite : public NzSceneNode
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void SetTextureRect(const NzRectui& rect);
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private:
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bool FrustumCull(const NzFrustumf& frustum) override;
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void InvalidateNode() override;
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void Register() override;
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void Unregister() override;
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