Modified SceneNode::FrustumCull
Now provides an implementation which will test the bounding volume against the frustum (Basic frustum culling) Is now const Disabled face culling on sprites Former-commit-id: 5cb7a94b38ef8b0ffa5a78f16f5ef65a59ab375d
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@@ -36,13 +36,6 @@ bool NzSceneRoot::IsDrawable() const
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return true;
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}
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bool NzSceneRoot::FrustumCull(const NzFrustumf& frustum)
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{
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NazaraUnused(frustum);
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return true; // Toujours visible
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}
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void NzSceneRoot::Register()
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{
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NazaraInternalError("SceneNode::Register() called on SceneRoot");
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