Lua/LuaInstance: Add move constructor/operator

Former-commit-id: 269dae9bec070b32c13ccfe206a9952ce4fe72d4 [formerly 0e7d285bfa29137724f395c2fcdfa3b9b34f47ba] [formerly 7301944fc18b0fb00c731c35a395359a12250aa5 [formerly 580622587a38bf7d14b215061c0371997bb22dc1]]
Former-commit-id: 1af27d8ee779851974cb5a6b5e9ebbd18df56afb [formerly dae4bd81771043dea92460a6431550dec214949d]
Former-commit-id: 0722749673de04fd3c9f3bafd7287fa82ef01b94
This commit is contained in:
Lynix
2016-08-28 19:03:43 +02:00
parent 5639422e07
commit a3e9a303b6
2 changed files with 29 additions and 2 deletions

View File

@@ -31,7 +31,7 @@ namespace Nz
public:
LuaInstance();
LuaInstance(const LuaInstance&) = delete;
LuaInstance(LuaInstance&&) = delete; ///TODO
inline LuaInstance(LuaInstance&& instance) noexcept;
~LuaInstance();
void ArgCheck(bool condition, unsigned int argNum, const char* error);
@@ -172,7 +172,7 @@ namespace Nz
void* ToUserdata(int index, const String& tname) const;
LuaInstance& operator=(const LuaInstance&) = delete;
LuaInstance& operator=(LuaInstance&&) = delete; ///TODO
inline LuaInstance& operator=(LuaInstance&& instance) noexcept;
static int GetIndexOfUpValue(int upValue);
static LuaInstance* GetInstance(lua_State* state);