Lua/LuaInstance: Add move constructor/operator
Former-commit-id: 269dae9bec070b32c13ccfe206a9952ce4fe72d4 [formerly 0e7d285bfa29137724f395c2fcdfa3b9b34f47ba] [formerly 7301944fc18b0fb00c731c35a395359a12250aa5 [formerly 580622587a38bf7d14b215061c0371997bb22dc1]] Former-commit-id: 1af27d8ee779851974cb5a6b5e9ebbd18df56afb [formerly dae4bd81771043dea92460a6431550dec214949d] Former-commit-id: 0722749673de04fd3c9f3bafd7287fa82ef01b94
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@@ -13,6 +13,33 @@
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namespace Nz
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{
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inline LuaInstance::LuaInstance(LuaInstance&& instance) noexcept :
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m_memoryLimit(instance.m_memoryLimit),
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m_memoryUsage(instance.m_memoryUsage),
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m_timeLimit(m_timeLimit),
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m_clock(std::move(m_clock)),
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m_lastError(std::move(m_lastError)),
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m_state(m_state),
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m_level(m_level)
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{
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instance.m_state = nullptr;
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}
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inline LuaInstance& LuaInstance::operator=(LuaInstance&& instance) noexcept
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{
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m_clock = std::move(m_clock);
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m_lastError = std::move(m_lastError);
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m_level = m_level;
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m_memoryLimit = instance.m_memoryLimit;
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m_memoryUsage = instance.m_memoryUsage;
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m_state = m_state;
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m_timeLimit = m_timeLimit;
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instance.m_state = nullptr;
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return *this;
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}
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// Functions args
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inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, bool* arg, TypeTag<bool>)
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{
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