From a41954842e31e2e8841d9e573b045645bbd44e9d Mon Sep 17 00:00:00 2001 From: Lynix Date: Mon, 11 Jul 2016 18:23:50 +0200 Subject: [PATCH] Vulkan/RenderWindow: Fix crash at window destruction Former-commit-id: a78546e762be474cbd10c882f671413877b62d5b [formerly a18932aaf9e9ac737fd949f84a5d3c6e41cbea40] Former-commit-id: 2cc105aae9f9b9d45a174ec2d1753fdb55692ef0 --- src/Nazara/Vulkan/RenderWindow.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/Nazara/Vulkan/RenderWindow.cpp b/src/Nazara/Vulkan/RenderWindow.cpp index faca3f0d8..f9b01672e 100644 --- a/src/Nazara/Vulkan/RenderWindow.cpp +++ b/src/Nazara/Vulkan/RenderWindow.cpp @@ -208,6 +208,7 @@ namespace Nz void RenderWindow::OnWindowDestroy() { + m_device->WaitForIdle(); m_frameBuffers.clear(); m_renderPass.Destroy();