Graphics: Fix render layer sorting
This commit is contained in:
@@ -9,6 +9,7 @@
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Graphics/Thirdparty/robin_hood/robin_hood.h>
|
||||
#include <set>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
@@ -31,6 +32,8 @@ namespace Nz
|
||||
inline std::size_t FetchVertexBuffer(const AbstractBuffer* vertexBuffer) const;
|
||||
inline std::size_t FetchVertexDeclaration(const VertexDeclaration* vertexDeclaration) const;
|
||||
|
||||
inline void Finalize();
|
||||
|
||||
inline void RegisterLayer(int renderLayer);
|
||||
inline void RegisterMaterialPass(const MaterialPass* materialPass);
|
||||
inline void RegisterPipeline(const RenderPipeline* pipeline);
|
||||
@@ -38,6 +41,7 @@ namespace Nz
|
||||
inline void RegisterVertexDeclaration(const VertexDeclaration* vertexDeclaration);
|
||||
|
||||
private:
|
||||
std::set<int> m_renderLayers;
|
||||
robin_hood::unordered_map<int, std::size_t> m_renderLayerRegistry;
|
||||
robin_hood::unordered_map<const MaterialPass*, std::size_t> m_materialPassRegistry;
|
||||
robin_hood::unordered_map<const RenderPipeline*, std::size_t> m_pipelineRegistry;
|
||||
|
||||
Reference in New Issue
Block a user