Graphics: Fix render layer sorting
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@@ -260,6 +260,8 @@ namespace Nz
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renderElement->Register(viewerData.depthPrepassRegistry);
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viewerData.depthPrepassRenderQueue.Insert(renderElement.get());
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}
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viewerData.depthPrepassRegistry.Finalize();
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}
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viewerData.depthPrepassRenderQueue.Sort([&](const RenderElement* element)
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@@ -282,6 +284,8 @@ namespace Nz
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renderElement->Register(viewerData.forwardRegistry);
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viewerData.forwardRenderQueue.Insert(renderElement.get());
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}
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viewerData.forwardRegistry.Finalize();
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}
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viewerData.forwardRenderQueue.Sort([&](const RenderElement* element)
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