Added Sprite::SetSize(float, float) overload
Former-commit-id: 672a2e4f5c2a2d40b4af42c7ee4b7b37d3774117
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@@ -32,6 +32,7 @@ class NAZARA_API NzSprite : public NzSceneNode
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void SetMaterial(NzMaterial* material, bool resizeSprite = true);
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void SetSize(const NzVector2f& size);
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void SetSize(float sizeX, float sizeY);
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void SetTexture(NzTexture* texture, bool resizeSprite = true);
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void SetTextureCoords(const NzRectf& coords);
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void SetTextureRect(const NzRectui& rect);
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